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Damage absorb.

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Banish probably is hard-coded to make things Ethereal, though.

Making a unit Ethereal is basically what hes asking for though is it not? Immune to physical attacks and or vulnerable to spells. Unless the unit being target-able is a requirement.
 
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Making a unit Ethereal is basically what hes asking for though is it not? Immune to physical attacks and or vulnerable to spells. Unless the unit being target-able is a requirement.
Re-read the OP; it appears you are right. However, couple of issues:

1) Even if so, "Etheral-ism" is hard-coded with certain percentages; i.e. 0% physical damage (not even targettable, IIRC), while they take 1/3 more (33.3...%) damage from spells. He's looking for 200%, which can't be set.

2) If, as me, he's concerned about being able to fit this within the confines of regular Melee TFT, then he can't re-use Banish without replacing it; i.e. the spells would overlap & not work correctly. (I may have assumed that incorrectly, though).
 
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I want the unit to be attackable but take no damage while take 200% damage from spells.
This negative value in spell resistant might do the trick but I can't figure hao to make him absord all physical damage.
Haven't tested the hardened skin though.
 
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I want the unit to be attackable but take no damage while take 200% damage from spells.
This negative value in spell resistant might do the trick but I can't figure hao to make him absord all physical damage.
Haven't tested the hardened skin though.

I'm sure there's some spells just like that in DotA. I think Winter Wyvern has something similar.
 
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