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Custom Model Causing Crash 1.32+

Level 28
Joined
Jul 26, 2008
Messages
1,491
Does anyone know why certain models cause wc3 to crash after loading on 1.32+ (Might even be from 1.31+).
I have identified this model as causing this type of crash when playing custom campaigns on 1.32+, and was wondering if there is any way to identify why certain models crash, since there are some campaigns that have too many models to try deleting each individual one to see what model is causing the issue.
Also, that model thread is locked for some reason (I thought resources never lock after inactivity), so I cannot warn people about this issue.
 
Level 30
Joined
Aug 29, 2012
Messages
1,383
The sanity test reveals a few errors that I'd be concerned about

1733490226807.png


Sequences overlapping is a big no-go
 
Level 28
Joined
Jul 26, 2008
Messages
1,491
I honestly don't care about this specific model, since I have come across a few models which work below 1.31 but then cause the game to crash on load on 1.31+. I was only curious if there was a specific way to identify models that do this, since there is a campaign that has this issue, but there are too many models there to identify the one causing it, and just going by the crash description which normally shows the model causing the crash doesn't work, since I have deleted the ones that pop up on crash but it still won't fix it.
 
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