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[Solved] Custom Fonts

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Aug 14, 2006
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Hello.

Does anyone know some good looking fonts? I'm searching for something unique and not much used in any other wc3 maps or campaign(if not at all). I'm making pretty epic campaign and I need to make it unique as possible and I think this is one of the things that could really make it.

Maybe you could share your little secret font with me? No need to give it in public you may also share it via PM. ;)

https://www.hiveworkshop.com/forums/maps-564/chosen-ones-1-6d-83535/?prev=u%3DAeroblyctos

Rep and credits for the helpers.
 
Last edited:

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I don't know if this is necro posting or not but I just can't get this thing to work.

I created a test map but it just doesn't work. So I'm still needing help with this case. The map just crashes whatever I do.

I'm trying this method: http://www.wc3c.net/showthread.php?t=108965

The test map is attached to this post.
 

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I don't know if this is necro posting or not but I just can't get this thing to work.

I created a test map but it just doesn't work. So I'm still needing help with this case. The map just crashes whatever I do.

I'm trying this method: http://www.wc3c.net/showthread.php?t=108965

The test map is attached to this post.

i have no clue, i tryed it too, with different font file, everything was like in tutorial but map is crashing, really weird coz 1-2 month ago i also implented same font file to my map
 
First I have imported david.ttf then I have removed your war3mapskin.txt thing, and used the JNGP advanced game interface configuration instead and worked. However on exit game it freezed game.

EDIT: I may got the problem. You will get shocked...

Code:
[CustomSkin]

ChatFont=David.ttf
EscMenuTextFont=David.ttf
TextTagFont=David.ttf
InfoPanelTextFont=David.ttf
MessageFont=David.ttf
MasterFont=David.ttf

There is one space after "MasterFont=David.ttf " and just removed that and worked.
 
EDIT: I may got the problem. You will get shocked...

Code:
[CustomSkin]

ChatFont=David.ttf
EscMenuTextFont=David.ttf
TextTagFont=David.ttf
InfoPanelTextFont=David.ttf
MessageFont=David.ttf
MasterFont=David.ttf
There is one space after "MasterFont=David.ttf " and just removed that and worked.

It should not make bugs, but it is needed for everything....
 
where is that? i reinstalled now the jngp but i see only the regulare interface settings

really funny, because i made in my orpg template already with comic font, and its work flawless but now idk what was the difference in implenting also i think i made in normal we, but who? :D

Advanced -> Game Interface -> Fonts -> edit them

Also here is the map, as I told only a space character was the bug.
 
Superb! I just never imported the "font file". Now that I imported it the whole font started to work immediately! Wow, great. Thanks to everyone and especially to you Pharaoh_!

Here's the map where the font works. It's very easy to understand from this very simple map I created just for the font. I hope this will help other people's projects too. Thanks again and good luck to everyone who want to make their projects more unique with just few clicks.

Hey, I still got one problem. How to change floating texts to X font too?
 

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Last edited by a moderator:
Okay so my notepad looks like this now:

[CustomSkin]

ChatFont=BLKCHCRY.ttf
EscMenuTextFont=BLKCHCRY.ttf
TextTagFont=BLKCHCRY.ttf
InfoPanelTextFont=BLKCHCRY.ttf
MessageFont=BLKCHCRY.ttf
MasterFont=BLKCHCRY.ttf
TextTagFont=BLKCHCRY.ttf

(didn't change the floating text font)

I tried to find something you told me to but you never gave me the name. What I should find?
 
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