I was wondering if instead of adding insanely large amounts of regions for maze maps, you could add the players units to a unit group, create a .01 timer event and check if the pos of unit is on the terrain of the path != true???
I'm sure that would be easier than making all those regions
If you need an example of what I'm talking about I could make it
I'm sure that would be easier than making all those regions
If you need an example of what I'm talking about I could make it




(although most maze maps were done before the FT WE, so they didn't have a choice, so for those people I take it back)