- Joined
- Mar 10, 2008
- Messages
- 869
Its my maze map, what i have is a place where skeletons spawn at one region, and die at another region...
i cant figure out how to make it so that if unit comes within range of (Last created skeleton) = Unit - Kill (Triggering Unit)
im wondering if someone can tell me how to do that or just make the unit type do that.
or just tell me how to make it have immolation aura with 50 range.
i cant figure out how to make it so that if unit comes within range of (Last created skeleton) = Unit - Kill (Triggering Unit)
im wondering if someone can tell me how to do that or just make the unit type do that.
or just tell me how to make it have immolation aura with 50 range.