- Joined
- Oct 24, 2008
- Messages
- 24
Well while building a Maze map... I've been thinking if its possible to instead of creating death regions/out path regions make a function which says when a unit owned by a player enters in a place where tileset type is Dust or Grass, or whatever the death tileset would be, the unit dies. Is it possible? That would be great, so I could just design the terrain instead of making death regions for all Maze maps I do.
Hope you understood,
Silk
Hope you understood,
Silk