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Crystaline Icons.

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Using M C!'s tutorials, and GIMP. I've ran up a few crystaline rocks, and stone. I can make each of these icons quite quickly, and am looking for some feedback. Also, opinions on whether it would be worth submitting a complete pack. Presently, un-borderized.

Looking for a mod to re-name thread -- "hawk's Gallerheah", or something similar. Whatever you think is fitting.
 

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All valid, points which I'll try to fix up for my next batch. In the mean time, I made up a few more. I added in a few, of my other icons.
 

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Waaay too blury. Lemme come up with a proper way to do this.

Light refracts off angles, making the faucets look brilliant. When light refracts, it breaks up into the spectrum; Red, Orange, Yellow, Green, Blue, Indigo, and Violet, like this:
diamond.jpg

Now, for a colored surface, light refracts in shades (darker) and tints (lighter) with the same pattern as a white surface. The darker surfaces are created where the light refracts above it, so the light cannot reach it, like a faucet right on top of a lower faucet near the bottom of the gem.

PINK_diamond_Radiant_200_x_200.JPG

Also, the other side of the crystal is skewed by the angle of the refraction, which is the reflux angle of the faucet, like visable here.
phqp178.jpg
 
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Axe

Agreed. The exception is for a few of the crystals, which are too blurred to be cured.

Anyway, here is another early version. This is my first attempt that took any real realism/drawing so it is rather different. The back ground is super bland, and I am considering adding some kind of glow/effect. Comments and suggestions are encouraged.
 

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Just a hint, you could try drawing in a higher resolution, then shrink it to 64x64 and add a sharpen filter. This will make sure that your icons will not get so blurry, and it sometimes gives it a more blizzard-cartoonish feeling in it.

And I would NOT overuse the smudge tool if I were you, because the glow effects you made looks more like melted plastic, which looks very nasty.
 
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