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Crit Based Trigger

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Level 4
Joined
May 24, 2007
Messages
73
you could search a little...
"Event response - target unit of ability being cast"
that's obvious...

Bad idea, because if the unit casts the spell, u can quickly tell him to stop and he would lose no mana and would also leave the cooldown unaffected BUT the trgger would still run. But the Unit - A unit Starts the effect of an ability event runs the trigger after the mana has been used and the cooldown has started.
 
Level 10
Joined
Jun 26, 2007
Messages
659
Oh? crit means "critical strike" ^^'
if you simply want to use a automatic effect on attack like crit or bash
do something like this:
  • attack bonus effects
  • Events
    • Unit - a unit is attacked
  • Conditions
    • //check unit type of the attacking unit, or its own of a dummy ability
  • Actions
    • If
      • Random number between 1 and 100 Lower or equal 10 //for 10%
    • Then
      • //do you bonus effects to (triggering unit)
_
PS: Darth_Muppet, i don't understand why you quote my post...
 
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Level 9
Joined
Jun 26, 2005
Messages
511
leave this guy alone, he can bearly fine event response, and your telling him to learn jass? >.> help him with normal GUI

you can do unit begin with a ability
ability = blah blah
action do
1-10 for 10%
1-2 for 50%
the do your omega spell move here.

sry i dont have WE infront of me.
 
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