Moderator
M
Moderator
12:29, 7th Mar 2014
Hell_Master: Map approved with a rating of 3/5 (Acceptable). See moderator's review here:
Hell_Master: Map approved with a rating of 3/5 (Acceptable). See moderator's review here:
Hell_Master;2496127 said:Review emerges and I guess this is what Forsaken is waiting for.
So, I have played your map and as I promised, I will give a review of the map and decide it's fate probably. The map's an RPG type of map where team play or co-op play is needed to succeed but it's still possible in single player mode but will make the game much harder and longer.
I must say it's a good RPG that stays original to the original Warcraft and maintaining the feeling of it but judging on it's aspect RPG, sadly, this is just your everyday RPG but with a little twist of AoS like type of game. Everything looks so same from an RPG, no unique features, items which I expected to be custom are not and the item drops from creep enemies starts to get repetitive at times (most likely full of consumables item drops), stackable items wastes another space on the inventory (in an RPG map, it is much suggested if you'll simply make the item stacks as it is instead of wasting another inventory space which gives more better results), and etc.
Now what I find to be good in the RPG is that simply you've made a successful Warcraft RPG which is good to be honest. There are lots of enemies in the map which makes it quite enjoyable but just a tip, it would be highly suggested to remove the team color from the other units and creeps (team glows should only be for heroes) and some heroes to be honest also misses a team glow, a map where it'll make you explore the map for a reason that you need to unlock most doors and gates in the map and of course hunting for bosses mainly for items or level up, the terrain looks pretty good even for it's Warcraft-ish quality, I am admitting that. I liked how the terrain look. You placed most doodads wisely and not just in hopes of spamming it and etc.
Now, as for my suggestions for the map, it would be suggested for you to add more useful items mostly useful on RPGs. There are only some medium sets of custom items in the map and most are standard Warcraft items which to add also, gets repetitive dropping on creeps, the team glows on the units could be removed also for it is only meant for heroes (team glows on units might confuse the players on distinguishing heroes from units), some heroes on the other hands misses a team glow which I pretty much think should have one. A quick tip in lined with the team glow, if you are using a model with a hero glow both on a hero unit and creep unit, it would be pretty much suggested to use it only once either just a unit or hero depending if it has team glow which should be for hero and if without for unit, the map as well could have more custom interface and some greater description instead of the standard way of giving descriptions and tooltips to things and stuffs. It would be much appreciated if you are to formulate a description/tooltip template! and etc.
Overall, I enjoyed the map but judging as what I've said basing on it's level as an RPG map, it's just your everyday RPG and nothing unique sadly.
Rated 3/5 and Approved still.