- Joined
- Dec 31, 2008
- Messages
- 22
Hello, I need some help on this idea I had as I cannot get it to work properly!
How to:
-Have a buildable "townhall" which doubles as a gold mine from which a worker can collect gold in the same way as acolytes can from a haunted gold mine (but with no blight plz!) (the townhall is the sunwell and the workers are mages which collect from the sunwell by channeling)-how to create create this channeling effect also?
-also, how to set the "gold" amount in the sunwell (a set value for all the sunwells built)
-How to make those same mages channel from trees so they dont have to return to the townhall (like wisps) but not actually go into the tree as wisps do
-how to change the effect on the tree when the mage is gathering from it
Thanks!
How to:
-Have a buildable "townhall" which doubles as a gold mine from which a worker can collect gold in the same way as acolytes can from a haunted gold mine (but with no blight plz!) (the townhall is the sunwell and the workers are mages which collect from the sunwell by channeling)-how to create create this channeling effect also?
-also, how to set the "gold" amount in the sunwell (a set value for all the sunwells built)
-How to make those same mages channel from trees so they dont have to return to the townhall (like wisps) but not actually go into the tree as wisps do
-how to change the effect on the tree when the mage is gathering from it
Thanks!