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Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Jaeden
unit
No
Madrigosa
unit
No
Sathrovarr
unit
No
Tropius
unit
No
XellosDesVana
unit
No
Initialization
Events
Map initialization
Conditions
Actions
Environment - Set sky to Lordaeron Winter Sky (Pink)
Player - Change color of Player 8 (Pink) to Red , Changing color of existing units
Unit - Order Huntress 1057 <gen> to Patrol To . (Center of Huntress_Guard_Patrol <gen>)
Unit - Order Glaive Thrower 0515 <gen> to Hold Position .
Animation - Play Doom Lord 0783 <gen> 's stand victory animation
Animation - Play Kagani Nightstrike 0934 <gen> 's stand victory animation
Animation - Play Witch Doctor 1058 <gen> 's stand victory animation
Animation - Play High Elf Sorceress 0522 <gen> 's stand victory animation
Animation - Play Runemaster 0269 <gen> 's stand ready animation
Trigger - Turn off Sunfury_Battle <gen>
Animation - Play Worker 1060 <gen> 's stand work animation
Animation - Play Voidwalker 0281 <gen> 's stand ready animation
Animation - Play Dreadlord 0069 <gen> 's stand ready animation
Animation - Play Klinfran the Crazed 0913 <gen> 's stand ready animation
Animation - Play The Sun King 0280 <gen> 's spell channel animation
Animation - Play Pit Lord 0066 <gen> 's stand channel animation
Animation - Play Astromancer 1061 <gen> 's stand channel animation
Sound - Disable dawn and dusk sounds
Set Variable Set XellosDesVana = Archsorceror 0272 <gen>
Unit - Order The Sun King 0280 <gen> to Hold Position .
Unit - Make Infernal Juggernaut 0394 <gen> Invulnerable
Unit - Make Arcane Observatory 1089 <gen> Invulnerable
Unit - Make Infernal Juggernaut 0393 <gen> Invulnerable
Unit - Make Infernal Juggernaut 0392 <gen> Invulnerable
Unit - Order Exarch 0511 <gen> to Hold Position .
Unit - Make Infernal Juggernaut 0395 <gen> Invulnerable
Destructible - Open Demonic Gate 2220 <gen>
Wait 5.00 seconds
Unit - Hide Fel Dragon 0620 <gen>
Unit - Hide Deceiver 0406 <gen>
Destructible - Make Demonic Gate 2791 <gen> Invulnerable
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility across Scar <gen>
Visibility - Create an initially Enabled visibility modifier for Player 2 (Blue) emitting Visibility across Scar <gen>
Visibility - Create an initially Enabled visibility modifier for Player 3 (Teal) emitting Visibility across Scar <gen>
Visibility - Create an initially Enabled visibility modifier for Player 5 (Yellow) emitting Visibility across Scar <gen>
Visibility - Create an initially Enabled visibility modifier for Player 9 (Gray) emitting Visibility across Scar <gen>
Jaeden
Events
Map initialization
Conditions
Actions
Unit - Move Deceiver 0406 <gen> instantly to (Center of Position_of_Kiljaden <gen>)
Set Variable Set Jaeden = Deceiver 0406 <gen>
Hero - Disable experience gain for Jaeden .
Explosive Sheep Explode
Events
Unit - A unit Dies
Conditions
(Unit-type of (Dying unit)) Equal to Death Sheep
Actions
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Dying unit) using Abilities\Weapons\FragDriller\FragDriller.mdl
Wait 2 seconds
Special Effect - Destroy (Last created special effect)
Scourge prevent corpse flood
Events
Unit - A unit owned by Player 4 (Purple) . Dies
Conditions
Actions
Wait 10.00 seconds
Unit - Remove (Triggering unit) from the game
Intro Music Period Time
Events
Time - Every 700.00 seconds of game time
Conditions
Actions
Sound - Play war3mapImported\SW_SunwellFlybyUni01.mp3 (Unexpected type: 'musictheme') .
Intro Music at Beginning
Events
Time - Elapsed game time is 5 seconds
Conditions
Actions
Sound - Play war3mapImported\SW_SunwellFlybyUni01.mp3 (Unexpected type: 'musictheme') .
Shattered Correct
Events
Unit - A unit enters Region_066 <gen>
Conditions
(Owner of (Entering unit)) Equal to Player 10 (Light Blue)
Actions
Unit - Order (Entering unit) to Attack-Move To . (Center of Region_054 <gen>)
Shattered Correct Copy
Events
Unit - A unit enters Region_054 <gen>
Conditions
(Owner of (Entering unit)) Equal to Player 10 (Light Blue)
Actions
Unit - Order (Entering unit) to Attack-Move To . (Center of Region_031 <gen>)
Shattered Correct Copy Copy
Events
Unit - A unit enters Region_067 <gen>
Conditions
(Owner of (Entering unit)) Equal to Player 10 (Light Blue)
Actions
Unit - Order (Entering unit) to Attack-Move To . (Center of Voidlord <gen>)
Shattered Correct Copy Copy Copy
Events
Unit - A unit enters Region_068 <gen>
Conditions
(Owner of (Entering unit)) Equal to Player 10 (Light Blue)
Actions
Unit - Order (Entering unit) to Attack-Move To . (Center of Region_028 <gen>)
Shattered Correct Copy Copy Copy Copy
Events
Unit - A unit enters Region_069 <gen>
Conditions
(Owner of (Entering unit)) Equal to Player 10 (Light Blue)
Actions
Unit - Order (Entering unit) to Attack-Move To . (Center of Enter_the_Groves <gen>)
Shattered Correct Copy Copy Copy Copy Copy
Events
Unit - A unit enters Region_070 <gen>
Conditions
(Owner of (Entering unit)) Equal to Player 10 (Light Blue)
Actions
Unit - Order (Entering unit) to Attack-Move To . (Center of Groves <gen>)
Shattered Correct Copy Copy Copy Copy Copy Copy
Events
Unit - A unit enters Fight_with_Eramas <gen>
Conditions
(Owner of (Entering unit)) Equal to Player 10 (Light Blue)
Actions
Unit - Order (Entering unit) to Attack-Move To . (Center of Fighting_Area_of_Vexallus <gen>)
(Owner of (Entering unit)) Equal to Player 10 (Light Blue)
Actions
Unit - Order (Entering unit) to Attack-Move To . (Center of Position_of_Kiljaden <gen>)
If Larethor Dies
Events
Unit - Exarch 0511 <gen> Dies
Conditions
Actions
Trigger - Turn off Sunfury_Battle <gen>
Larethor has Low HP
Events
Unit - Exarch 0511 <gen> 's life becomes Less than 500.00
Conditions
Actions
Unit - Order Exarch 0511 <gen> to Move To . (Center of Guard_Position_of_Larethor <gen>)
Trigger - Run (This trigger) (ignoring conditions)
Sunfury Correction
Events
Unit - A unit enters Blood_elven_Spwan <gen>
Conditions
(Owner of (Entering unit)) Equal to Player 8 (Pink)
Actions
Unit - Order (Entering unit) to Attack-Move To . (Center of Position_of_Larethor <gen>)
Sunfury Correction Alliance 3
Events
Unit - A unit enters Order_Alliance_to_Attack <gen>
Conditions
(Owner of (Entering unit)) Equal to Player 10 (Light Blue)
Actions
Unit - Order (Entering unit) to Attack-Move To . (Center of Blood_elven_Spwan <gen>)
Sunfury Correction Alliance 1
Events
Unit - A unit enters Allliance_Attack_2 <gen>
Conditions
(Owner of (Entering unit)) Equal to Player 10 (Light Blue)
Actions
Unit - Order (Entering unit) to Attack-Move To . (Center of Blood_elven_Spwan <gen>)
Sunfury Correction Undead
Events
Unit - A unit enters Undead_Spawn <gen>
Conditions
(Owner of (Entering unit)) Equal to Player 4 (Purple)
Actions
Unit - Order (Entering unit) to Attack-Move To . (Center of Blood_elven_Spwan <gen>)
Sunfury Battle
Events
Time - Every 70.00 seconds of game time
Conditions
Actions
Unit - Create 4 . Swordsman for Player 8 (Pink) at (Center of Blood_elven_Spwan <gen>) facing Default building facing degrees
Unit - Create 3 . Archer for Player 8 (Pink) at (Center of Blood_elven_Spwan <gen>) facing Default building facing degrees
Unit - Create 1 . Spellbreaker for Player 8 (Pink) at (Center of Blood_elven_Spwan <gen>) facing Default building facing degrees
Unit - Create 1 . Blood Elf Lieutenant for Player 8 (Pink) at (Center of Blood_elven_Spwan <gen>) facing Default building facing degrees
Unit - Create 1 . Priest for Player 8 (Pink) at (Center of Blood_elven_Spwan <gen>) facing Default building facing degrees
Unit - Create 1 . Shadowsword Elite for Player 8 (Pink) at (Center of Blood_elven_Spwan <gen>) facing Default building facing degrees
Unit - Create 1 . Wretched for Player 8 (Pink) at (Center of Blood_elven_Spwan <gen>) facing Default building facing degrees
Unit Group - Order (Units in Blood_elven_Spwan <gen>) to Attack-Move To . (Center of Position_of_Larethor <gen>)
Special Effect - Create a special effect at (Center of Blood_elven_Spwan <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportCaster.mdl
Wait 2 seconds
Special Effect - Destroy (Last created special effect)
Unit - Create 2 . Footman for Player 10 (Light Blue) at (Center of Alliance_Units_Spawn <gen>) facing Default building facing degrees
Unit - Create 1 . Swordsman for Player 10 (Light Blue) at (Center of Alliance_Units_Spawn <gen>) facing Default building facing degrees
Unit - Create 1 . Rifleman for Player 10 (Light Blue) at (Center of Alliance_Units_Spawn <gen>) facing Default building facing degrees
Unit - Create 1 . High Elf Priest for Player 10 (Light Blue) at (Center of Alliance_Units_Spawn <gen>) facing Default building facing degrees
Unit - Create 1 . Grunt for Player 10 (Light Blue) at (Center of Alliance_Units_Spawn <gen>) facing Default building facing degrees
Special Effect - Create a special effect at (Center of Alliance_Units_Spawn <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportCaster.mdl
Wait 3.00 seconds
Special Effect - Destroy (Last created special effect)
Unit - Create 1 . Headhunter for Player 10 (Light Blue) at (Center of Alliance_Units_Spawn <gen>) facing Default building facing degrees
Unit - Create 1 . Night Elf Archer for Player 10 (Light Blue) at (Center of Alliance_Units_Spawn <gen>) facing Default building facing degrees
Unit - Create 1 . Druid of the Talon (Night Elf Form) for Player 10 (Light Blue) at (Center of Alliance_Units_Spawn <gen>) facing Default building facing degrees
Unit - Create 1 . Chaplain for Player 10 (Light Blue) at (Center of Alliance_Units_Spawn <gen>) facing Default building facing degrees
Unit - Create 1 . Knight for Player 10 (Light Blue) at (Center of Alliance_Units_Spawn <gen>) facing Default building facing degrees
Unit Group - Order (Units in Alliance_Units_Spawn <gen>) to Attack-Move To . (Center of Blood_elven_Spwan <gen>)
Special Effect - Create a special effect at (Center of Alliance_Units_Spawn <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportCaster.mdl
Wait 3.00 seconds
Special Effect - Create a special effect at (Center of Alliance_Units_Spawn <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportCaster.mdl
Wait 10.00 seconds
Unit - Create 8 . Ghoul for Player 4 (Purple) at (Center of Undead_Spawn <gen>) facing Default building facing degrees
Unit - Create 3 . Necromancer for Player 4 (Purple) at (Center of Undead_Spawn <gen>) facing Default building facing degrees
Unit - Create 3 . Abomination for Player 4 (Purple) at (Center of Undead_Spawn <gen>) facing Default building facing degrees
Special Effect - Create a special effect at (Center of Undead_Spawn <gen>) using Abilities\Spells\Undead\RaiseSkeletonWarrior\RaiseSkeleton.mdl
Unit Group - Order (Units in Undead_Spawn <gen>) to Attack-Move To . (Center of Blood_elven_Spwan <gen>)
Wait 3.00 seconds
Special Effect - Create a special effect at (Center of Alliance_Units_Spawn <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportCaster.mdl
Aelir
Events
Unit - A unit enters Region_033_Copy_6 <gen>
Conditions
Actions
Trigger - Turn off (This trigger)
Unit - Kill (Entering unit)
Unit - Kill Druid 1076 <gen>
Unit - Remove Circle of Power 1065 <gen> from the game
Unit - Create 1 . Druid for (Owner of (Entering unit)) at (Center of Revive_Place <gen>) facing Default building facing degrees
Player - Set name of (Owner of (Entering unit)) to Aelir
Altruis
Events
Unit - A unit enters Region_033_Copy_5 <gen>
Conditions
Actions
Trigger - Turn off (This trigger)
Unit - Kill (Entering unit)
Unit - Kill Demon Hunter 1077 <gen>
Unit - Remove Circle of Power 1066 <gen> from the game
Unit - Create 1 . Demon Hunter for (Owner of (Entering unit)) at (Center of Revive_Place <gen>) facing Default building facing degrees
Player - Set name of (Owner of (Entering unit)) to Dollunar Dawnblade
Arugal
Events
Unit - A unit enters Region_033_Copy_4 <gen>
Conditions
Actions
Trigger - Turn off (This trigger)
Unit - Kill (Entering unit)
Unit - Kill Archmage 1078 <gen>
Unit - Remove Circle of Power 1067 <gen> from the game
Unit - Create 1 . Archmage for (Owner of (Entering unit)) at (Center of Revive_Place <gen>) facing Default building facing degrees
Player - Set name of (Owner of (Entering unit)) to Dalar Dawnweaver
Dick Cipher
Events
Unit - A unit enters Region_033_Copy <gen>
Conditions
Actions
Trigger - Turn off (This trigger)
Unit - Kill (Entering unit)
Unit - Kill Queen of the Forsaken 1081 <gen>
Unit - Remove Circle of Power 1070 <gen> from the game
Unit - Create 1 . Queen of the Forsaken for (Owner of (Entering unit)) at (Center of Revive_Place <gen>) facing Default building facing degrees
Player - Set name of (Owner of (Entering unit)) to Sylvanas Windrunner
Tirasalan
Events
Unit - A unit enters Region_033 <gen>
Conditions
Actions
Trigger - Turn off (This trigger)
Unit - Kill (Entering unit)
Unit - Kill General 1093 <gen>
Unit - Remove Circle of Power 1072 <gen> from the game
Unit - Create 1 . General for (Owner of (Entering unit)) at (Center of Revive_Place <gen>) facing Default building facing degrees
Player - Set name of (Owner of (Entering unit)) to Tiras'alan
Thornby
Events
Unit - A unit enters Region_033_Copy_7 <gen>
Conditions
Actions
Trigger - Turn off (This trigger)
Unit - Kill (Entering unit)
Unit - Kill Vindicator 1092 <gen>
Unit - Remove Circle of Power 1071 <gen> from the game
Unit - Create 1 . Vindicator for (Owner of (Entering unit)) at (Center of Revive_Place <gen>) facing Default building facing degrees
Player - Set name of (Owner of (Entering unit)) to Xayanni Ayuri
Tanilias
Events
Unit - A unit enters Region_033_Copy_8 <gen>
Conditions
Actions
Trigger - Turn off (This trigger)
Unit - Kill (Entering unit)
Unit - Kill Silver Circle Survivor 1091 <gen>
Unit - Remove Circle of Power 1073 <gen> from the game
Unit - Create 1 . Silver Circle Survivor for (Owner of (Entering unit)) at (Center of Revive_Place <gen>) facing Default building facing degrees
Player - Set name of (Owner of (Entering unit)) to Tanilias
Nigel de mon
Events
Unit - A unit enters Region_033_Copy_10 <gen>
Conditions
Actions
Trigger - Turn off (This trigger)
Unit - Kill (Entering unit)
Unit - Kill Blood Knight Matriarch 1084 <gen>
Unit - Remove Circle of Power 1075 <gen> from the game
Unit - Create 1 . Blood Knight Matriarch for (Owner of (Entering unit)) at (Center of Revive_Place <gen>) facing Default building facing degrees
Player - Set name of (Owner of (Entering unit)) to Lady Liadrin
Falconcrest
Events
Unit - A unit enters Region_033_Copy_11 <gen>
Conditions
Actions
Trigger - Turn off (This trigger)
Unit - Kill (Entering unit)
Unit - Kill Silver Covenant Rogue 1082 <gen>
Unit - Remove Circle of Power 1085 <gen> from the game
Unit - Create 1 . Silver Covenant Rogue for (Owner of (Entering unit)) at (Center of Revive_Place <gen>) facing Default building facing degrees
Player - Set name of (Owner of (Entering unit)) to Narasi Snowdawn
Claudius Garth
Events
Unit - A unit enters Region_033_Copy_12 <gen>
Conditions
Actions
Trigger - Turn off (This trigger)
Unit - Kill (Entering unit)
Unit - Kill Regent Lord of Quel'thalas 1083 <gen>
Unit - Remove Circle of Power 1086 <gen> from the game
Unit - Create 1 . Regent Lord of Quel'thalas for (Owner of (Entering unit)) at (Center of Revive_Place <gen>) facing Default building facing degrees
Player - Set name of (Owner of (Entering unit)) to Lor'themar Theron
Red dies
Events
Unit - A unit owned by Player 1 (Red) . Dies
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Wait 15.00 seconds
Camera - . Apply . gg_cam_Camera_001 for Player 1 (Red) over 5.00 seconds
Hero - Instantly revive (Dying unit) at (Center of Revive_Place <gen>) , Show revival graphics
Blue dies
Events
Unit - A unit owned by Player 2 (Blue) . Dies
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Wait 15.00 seconds
Camera - . Apply . gg_cam_Camera_001 for Player 2 (Blue) over 5.00 seconds
Hero - Instantly revive (Dying unit) at (Center of Revive_Place <gen>) , Show revival graphics
Teal dies
Events
Unit - A unit owned by Player 3 (Teal) . Dies
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Wait 15.00 seconds
Camera - . Apply . gg_cam_Camera_001 for Player 3 (Teal) over 5.00 seconds
Hero - Instantly revive (Dying unit) at (Center of Revive_Place <gen>) , Show revival graphics
Grey dies
Events
Unit - A unit owned by Player 9 (Gray) . Dies
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Wait 15.00 seconds
Camera - . Apply . gg_cam_Camera_001 for Player 9 (Gray) over 5.00 seconds
Hero - Instantly revive (Dying unit) at (Center of Revive_Place <gen>) , Show revival graphics
You may not enter me vigorously.
Closing myself off to you
Events
Map initialization
Conditions
Actions
Destructible - Make City Entrance 2402 <gen> Invulnerable
Destructible - Make Demonic Gate 4272 <gen> Invulnerable
Destructible - Make Incinerate 2326 <gen> Invulnerable
Destructible - Make Demonic Gate 3298 <gen> Invulnerable
Destructible - Make Elven Gate 2958 <gen> Invulnerable
Destructible - Make Elven Gate 4100 <gen> Invulnerable
Destructible - Make Elven Gate 1499 <gen> Invulnerable
Destructible - Make Elven Gate 2343 <gen> Invulnerable
Destructible - Make Demonic Gate 3266 <gen> Invulnerable
Destructible - Make Demonic Gate 2475 <gen> Invulnerable
Destructible - Make Magical Pen 3414 <gen> Invulnerable
Destructible - Make Demonic Gate 2461 <gen> Invulnerable
Destructible - Make Demonic Gate 3274 <gen> Invulnerable
Destructible - Make Demonic Gate 3273 <gen> Invulnerable
Destructible - Make Elven Gate 2344 <gen> Invulnerable
Destructible - Make Elven Gate 0460 <gen> Invulnerable
Destructible - Make Elven Gate 0160 <gen> Invulnerable
Destructible - Make Elven Gate 0159 <gen> Invulnerable
Destructible - Make Elven Gate 1700 <gen> Invulnerable
Destructible - Make Elven Gate 2959 <gen> Invulnerable
Destructible - Make Elven Gate 1501 <gen> Invulnerable
Gate to Gate 1
Events
Destructible - Lever 2405 <gen> dies
Conditions
Actions
Destructible - Open City Entrance 2402 <gen>
Unit - Create 8 . Footman for Player 10 (Light Blue) at (Center of Position_of_Larethor <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Position_of_Larethor <gen>) and do (Order (Picked unit) to Attack-Move To.(Random point in Region_054 <gen>))
Gate to Gate 2
Events
Destructible - Lever 3276 <gen> dies
Conditions
Actions
Destructible - Open Demonic Gate 3274 <gen>
Destructible - Open Demonic Gate 3266 <gen>
Gate to Gate 2 Copy
Events
Destructible - Lever 3277 <gen> dies
Conditions
Actions
Destructible - Open Demonic Gate 3273 <gen>
Gate to Gate 2 Copy Copy
Events
Unit - Temple of Tides 0617 <gen> Dies
Conditions
Actions
Destructible - Open Demonic Gate 3298 <gen>
Invoke Butterlord
Events
Player - Player 1 (Red) types a chat message containing butterlord (Unexpected type: 'stringnoformat') as A substring
Player - Player 2 (Blue) types a chat message containing butterlord (Unexpected type: 'stringnoformat') as A substring
Player - Player 3 (Teal) types a chat message containing butterlord (Unexpected type: 'stringnoformat') as A substring
Player - Player 9 (Gray) types a chat message containing butterlord (Unexpected type: 'stringnoformat') as A substring
Conditions
Actions
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from Butterlord 0904 <gen> named Butterlord : Play No sound and display BUTTTTEEEEEEER! . Modify duration: Add 0 seconds and Wait
Unit - Order Butterlord 0904 <gen> to Move To . (Center of Region_030 <gen>)
Azg
Events
Unit - Pit Lord 0809 <gen> Dies
Conditions
Actions
Item - Create Spite at (Position of (Dying unit))
Enter Lord Kiljaeden
Events
Unit - The Sun King 0280 <gen> Dies
Conditions
Actions
Special Effect - Create a special effect at (Center of Position_of_Kiljaden <gen>) using Abilities\Spells\Human\ReviveHuman\ReviveHuman.mdl
Special Effect - Create a special effect at (Center of Position_of_Kiljaden <gen>) using Abilities\Spells\Human\Flare\FlareCaster.mdl
Special Effect - Create a special effect at (Center of Position_of_Kiljaden <gen>) using Abilities\Spells\Human\FlameStrike\FlameStrikeTarget.mdl
Special Effect - Create a special effect at (Center of Position_of_Kiljaden <gen>) using Objects\Spawnmodels\Human\HCancelDeath\HCancelDeath.mdl
Sound - Play Doom .
Wait 5.00 seconds
Unit - Unhide Deceiver 0406 <gen>
Animation - Play Deceiver 0406 <gen> 's stand slam animation
Brutallus Dies
Events
Unit - Pit Lord 0066 <gen> Dies
Conditions
Actions
Destructible - Open Elven Gate 2959 <gen>
Destructible - Open Demonic Gate 2475 <gen>
Wait 15.00 seconds
Unit - Kill Infernal Juggernaut 0394 <gen>
Unit - Kill Infernal Juggernaut 0393 <gen>
Unit - Kill Infernal Juggernaut 0392 <gen>
Unit - Kill Infernal Juggernaut 0395 <gen>
Unit - Unhide Fel Dragon 0620 <gen>
Unit - Kill Madrigosa 0408 <gen>
Cinematic - Send transmission to (All players) from Blue Dragon 0409 <gen> named Kalecgos : Play No sound and display Madrigosa deserved a far better fate. . Modify duration: Add 0 seconds and Wait
Special Effect - Create a special effect attached to the chest (Unexpected type: 'attachpoint') of Fel Dragon 0620 <gen> using Abilities\Spells\Undead\Web\Web_AirTarget.mdl
Special Effect - Create a special effect attached to the chest (Unexpected type: 'attachpoint') of Fel Dragon 0620 <gen> using Abilities\Spells\Undead\RaiseSkeletonWarrior\RaiseSkeleton.mdl
Trigger - Turn off Dead_Scar_Epic_Battle <gen>
Player - Add 1000 to Player 1 (Red) . Current gold
Player - Add 1000 to Player 2 (Blue) . Current gold
Player - Add 1000 to Player 3 (Teal) . Current gold
Player - Add 1000 to Player 5 (Yellow) . Current gold
Player - Add 1000 to Player 9 (Gray) . Current gold
Gateside
Events
Unit - Power Generator 1088 <gen> Dies
Conditions
Actions
Destructible - Open Demonic Gate 2791 <gen>
Special Effect - Create a special effect at (Center of Region_048 <gen>) using Abilities\Spells\Human\ThunderClap\ThunderClapCaster.mdl
Kazzak Dies
Events
Unit - Doom Lord 0783 <gen> Dies
Conditions
Actions
Item - Create Warblade of Archimonde at (Position of (Dying unit))
Destructible - Open Demonic Gate 2969 <gen>
Cinematic - Send transmission to (All players) from Doom Lord 0783 <gen> named Kazzak : Play No sound and display The Legion... will never... fall. . Modify duration: Add 0 seconds and Wait
Player - Add 1000 to Player 1 (Red) . Current gold
Player - Add 1000 to Player 2 (Blue) . Current gold
Player - Add 1000 to Player 3 (Teal) . Current gold
Player - Add 1000 to Player 5 (Yellow) . Current gold
Player - Add 1000 to Player 9 (Gray) . Current gold
Unit - Create 10 . Knight for Player 10 (Light Blue) at (Center of Position_of_Larethor <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Position_of_Larethor <gen>) and do (Order (Picked unit) to Attack-Move To.(Random point in Groves <gen>))
Sathrovarr Dies
Events
Unit - A unit Dies
Conditions
(Dying unit) Equal to Sathrovarr
Actions
Cinematic - Send transmission to (All players) from Blue Dragon 0409 <gen> named Kalecgos : Play No sound and display I am forever in your debt. Once we have triumphed over Kil'jaeden, this entire world will be in your debt as well. . Modify duration: Add 8.00 seconds and Wait
Destructible - Kill ForceWall 2403 <gen>
Unit - Order Blue Dragon 0409 <gen> to Attack-Move To . (Center of Region_015 <gen>)
Unit - Change ownership of Blue Dragon 0409 <gen> to Player 10 (Light Blue) and Retain color
Item - Create (Random level 1.Powerup item-type) at (Position of (Dying unit))
Player - Add 1000 to Player 1 (Red) . Current gold
Player - Add 1000 to Player 2 (Blue) . Current gold
Player - Add 1000 to Player 3 (Teal) . Current gold
Player - Add 1000 to Player 5 (Yellow) . Current gold
Player - Add 1000 to Player 9 (Gray) . Current gold
Unit - Make Blue Dragon 0409 <gen> Vulnerable
Unit - Create 5 . Druid of the Claw (Night Elf Form) for Player 10 (Light Blue) at (Center of Position_of_Larethor <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Position_of_Larethor <gen>) and do (Order (Picked unit) to Attack-Move To.(Random point in Groves <gen>))
Maingate
Events
Unit - Power Generator 0421 <gen> Dies
Conditions
Actions
Destructible - Open Incinerate 2326 <gen>
Brutallus Gunfight 1
Events
Unit - A unit comes within 350.00 of Infernal Juggernaut 0395 <gen>
Conditions
And - All (Conditions) are true
Conditions
(Power Generator 0401 <gen> is alive) Equal to False
(Triggering unit) Equal to Pit Lord 0066 <gen>
Actions
Unit - Order Infernal Juggernaut 0395 <gen> to Attack . Pit Lord 0066 <gen>
Brutallus Gunfight 1 a
Events
Unit - Power Generator 0401 <gen> Dies
Conditions
Actions
Unit - Change ownership of Infernal Juggernaut 0395 <gen> to Player 10 (Light Blue) and Change color
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of Infernal Juggernaut 0395 <gen> using Abilities\Spells\Human\CloudOfFog\CloudOfFog.mdl
Brutallus Gunfight 2
Events
Unit - A unit comes within 350.00 of Infernal Juggernaut 0392 <gen>
Conditions
And - All (Conditions) are true
Conditions
(Power Generator 0398 <gen> is alive) Equal to False
(Triggering unit) Equal to Pit Lord 0066 <gen>
Actions
Unit - Order Infernal Juggernaut 0395 <gen> to Attack . Pit Lord 0066 <gen>
Brutallus Gunfight 2 a
Events
Unit - Power Generator 0398 <gen> Dies
Conditions
Actions
Unit - Change ownership of Infernal Juggernaut 0392 <gen> to Player 10 (Light Blue) and Change color
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of Infernal Juggernaut 0392 <gen> using Abilities\Spells\Human\CloudOfFog\CloudOfFog.mdl
Brutallus Gunfight 3
Events
Unit - A unit comes within 350.00 of Infernal Juggernaut 0393 <gen>
Conditions
And - All (Conditions) are true
Conditions
(Power Generator 0399 <gen> is alive) Equal to False
(Triggering unit) Equal to Pit Lord 0066 <gen>
Actions
Unit - Order Infernal Juggernaut 0393 <gen> to Attack . Pit Lord 0066 <gen>
Brutallus Gunfight 3 a
Events
Unit - Power Generator 0399 <gen> Dies
Conditions
Actions
Unit - Change ownership of Infernal Juggernaut 0393 <gen> to Player 10 (Light Blue) and Change color
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of Infernal Juggernaut 0393 <gen> using Abilities\Spells\Human\CloudOfFog\CloudOfFog.mdl
Brutallus Gunfight 4
Events
Unit - A unit comes within 400.00 of Infernal Juggernaut 0394 <gen>
Conditions
And - All (Conditions) are true
Conditions
(Power Generator 0400 <gen> is alive) Equal to False
(Triggering unit) Equal to Pit Lord 0066 <gen>
Actions
Unit - Order Infernal Juggernaut 0394 <gen> to Attack . Pit Lord 0066 <gen>
Brutallus Gunfight 4 a
Events
Unit - Power Generator 0400 <gen> Dies
Conditions
Actions
Unit - Change ownership of Infernal Juggernaut 0394 <gen> to Player 10 (Light Blue) and Change color
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of Infernal Juggernaut 0394 <gen> using Abilities\Spells\Human\CloudOfFog\CloudOfFog.mdl
Eramas Brightblaze Dies
Events
Unit - Runemaster 0269 <gen> Dies
Conditions
Actions
Item - Create Mark of Eramas at (Position of (Dying unit))
Destructible - Open Elven Gate 0160 <gen>
Player - Add 1000 to Player 1 (Red) . Current gold
Player - Add 1000 to Player 2 (Blue) . Current gold
Player - Add 1000 to Player 3 (Teal) . Current gold
Player - Add 1000 to Player 5 (Yellow) . Current gold
Player - Add 1000 to Player 9 (Gray) . Current gold
Unit - Create 6 . Angry Dead [2] for Player 4 (Purple) at (Center of Region_028 <gen>) facing Default building facing degrees
Unit - Create 6 . Rotting Ghoul [2] for Player 4 (Purple) at (Center of Region_028 <gen>) facing Default building facing degrees
Unit Group - Order (Units in Region_028 <gen>) to Attack-Move To . (Center of Fight_with_Eramas <gen>)
Wait 7.00 seconds
Unit - Create 3 . Hand of Calvir for Player 4 (Purple) at (Center of Region_028 <gen>) facing Default building facing degrees
Unit Group - Order (Units in Region_028 <gen>) to Attack-Move To . (Center of Fight_with_Eramas <gen>)
Unit - Create 8 . Footman for Player 10 (Light Blue) at (Center of Position_of_Larethor <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Position_of_Larethor <gen>) and do (Order (Picked unit) to Attack-Move To.(Random point in Groves <gen>))
Generator for Towers 1
Events
Unit - Power Generator 0328 <gen> Dies
Conditions
Actions
Unit - Change ownership of Earth-Fury Tower 0327 <gen> to Neutral Hostile and Change color
Unit - Change ownership of Earth-Fury Tower 0326 <gen> to Neutral Hostile and Change color
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of Earth-Fury Tower 0327 <gen> using Abilities\Weapons\Bolt\BoltImpact.mdl
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of Earth-Fury Tower 0326 <gen> using Abilities\Weapons\Bolt\BoltImpact.mdl
Xellos Transforms
Events
Unit - Archsorceror 0272 <gen> 's life becomes Less than 2000.00
Conditions
Actions
Unit - Replace XellosDesVana with a Archsorceror [Phoenix God Form] using The old unit's relative life and mana
Set Variable Set XellosDesVana = (Last replaced unit)
Hero - Set XellosDesVana Hero-level to 18 , Show level-up graphics
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of XellosDesVana using Abilities\Spells\Human\MarkOfChaos\MarkOfChaosTarget.mdl
Cinematic - Send transmission to (All players) from XellosDesVana named Xellos Des'vana : Play No sound and display Felomin ashal! Don't think to stand against me now! The Deceiver has granted me the powers of a god! I am reborn in flame! . Modify duration: Add 8.00 seconds and Wait
Enter Sathrovarr
Events
Unit - Blue Dragon 0409 <gen> 's life becomes Less than 900.00
Conditions
Actions
Trigger - Turn off (This trigger)
Unit - Make Blue Dragon 0409 <gen> Invulnerable
Cinematic - Send transmission to (All players) from Sathrovarr named Sathrovarr the Corruptor : Play No sound and display Ered'nash ban galar. There will be no reprieve. My work here is nearly finished. I will die for Mephistroth! . Modify duration: Add 8.00 seconds and Wait
Unit - Change ownership of Blue Dragon 0409 <gen> to Neutral Passive and Retain color
Unit - Create 1 . Dreadlord for Player 7 (Green) at (Center of Region_012 <gen>) facing Default building facing degrees
Set Variable Set Sathrovarr = (Last created unit)
Hero - Set Sathrovarr Hero-level to 18 , Hide level-up graphics
Enter Entropius
Events
Unit - Dark Naaru 0068 <gen> Dies
Conditions
Actions
Unit - Create 1 . Voidgod for Player 7 (Green) at (Position of (Dying unit)) facing Default building facing degrees
Set Variable Set Tropius = (Last created unit)
Hero - Set Tropius Hero-level to 18 , Hide level-up graphics
Talgath Dies
Events
Unit - Hand of the Deceiver 0407 <gen> Dies
Conditions
Actions
Destructible - Open Demonic Gate 4272 <gen>
Destructible - Open Elven Gate 2958 <gen>
Cinematic - Send transmission to (All players) from Hand of the Deceiver 0407 <gen> named Talgath : Play No sound and display An eternity of hate... comes... crashing to an end... . Modify duration: Add 10.00 seconds and Wait
Item - Create Talgath's Soulstone at (Position of (Dying unit))
Unit - Create 5 . Swordsman for Player 10 (Light Blue) at (Center of Position_of_Larethor <gen>) facing Default building facing degrees
Unit - Create 1 . High Elf Archer for Player 10 (Light Blue) at (Center of Position_of_Larethor <gen>) facing Default building facing degrees
Unit - Create 1 . High Elf Priest for Player 10 (Light Blue) at (Center of Position_of_Larethor <gen>) facing Default building facing degrees
Unit - Create 1 . Druid of the Claw (Night Elf Form) for Player 10 (Light Blue) at (Center of Position_of_Larethor <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Position_of_Larethor <gen>) and do (Order (Picked unit) to Attack-Move To.(Random point in Fighting_Area_of_Vexallus <gen>))
Vexallus Dies
Events
Unit - Voidwalker 0281 <gen> Dies
Conditions
Actions
Destructible - Open Elven Gate 0159 <gen>
Destructible - Open Elven Gate 0460 <gen>
Destructible - Open Elven Gate 4100 <gen>
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of Voidwalker 0281 <gen> using Abilities\Spells\Undead\Possession\PossessionMissile.mdl
Player - Add 1000 to Player 1 (Red) . Current gold
Player - Add 1000 to Player 2 (Blue) . Current gold
Player - Add 1000 to Player 3 (Teal) . Current gold
Player - Add 1000 to Player 5 (Yellow) . Current gold
Player - Add 1000 to Player 9 (Gray) . Current gold
Unit - Create 5 . Swordsman for Player 10 (Light Blue) at (Center of Position_of_Larethor <gen>) facing Default building facing degrees
Unit - Create 1 . High Elf Priest for Player 10 (Light Blue) at (Center of Position_of_Larethor <gen>) facing Default building facing degrees
Unit - Create 1 . High Elf Sorceress for Player 10 (Light Blue) at (Center of Position_of_Larethor <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Position_of_Larethor <gen>) and do (Order (Picked unit) to Attack-Move To.(Random point in Fighting_Area_of_Vexallus <gen>))
Adonis Dies
Events
Unit - Arcanist Ardonis 0461 <gen> Dies
Conditions
Actions
Unit - Create 6 . Ghoul for Player 4 (Purple) at (Center of Region_026 <gen>) facing Default building facing degrees
Unit - Create 3 . Hand of Calvir for Player 4 (Purple) at (Center of Region_026 <gen>) facing Default building facing degrees
Unit - Create 3 . Crypt Fiend for Player 4 (Purple) at (Center of Region_026 <gen>) facing Default building facing degrees
Unit Group - Order (Units in Region_026 <gen>) to Attack-Move To . (Center of Region_025 <gen>)
Klinfran Dies
Events
Unit - Klinfran the Crazed 0913 <gen> Dies
Conditions
Actions
Unit - Create 6 . Angry Dead [2] for Player 4 (Purple) at (Center of Region_026 <gen>) facing Default building facing degrees
Unit - Create 2 . Hand of Calvir for Player 4 (Purple) at (Center of Region_026 <gen>) facing Default building facing degrees
Unit - Create 3 . Crypt Fiend for Player 4 (Purple) at (Center of Region_026 <gen>) facing Default building facing degrees
Unit Group - Order (Units in Region_026 <gen>) to Attack-Move To . (Center of Region_031 <gen>)
Cinematic - Send transmission to (All players) from Klinfran the Crazed 0913 <gen> named Klinfran the Crazed : Play No sound and display I will have my revenge! . Modify duration: Add 0 seconds and Wait
Unit - Create 5 . Headhunter for Player 10 (Light Blue) at (Center of Position_of_Larethor <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Position_of_Larethor <gen>) and do (Order (Picked unit) to Attack-Move To.(Random point in Fighting_Area_of_Vexallus <gen>))
Kagami Dies
Events
Unit - Kagani Nightstrike 0934 <gen> Dies
Conditions
Actions
Cinematic - Send transmission to (All players) from Kagani Nightstrike 0934 <gen> named Kagani Nightstrike : Play No sound and display Send word to Kael and Xellos that we are under attack! . Modify duration: Add 0 seconds and Wait
Destructible - Open Demonic Gate 2461 <gen>
Unit - Create 8 . Night Elf Archer for Player 10 (Light Blue) at (Center of Position_of_Larethor <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Position_of_Larethor <gen>) and do (Order (Picked unit) to Attack-Move To.(Random point in Region_054 <gen>))
Trigger - Turn on Sunfury_Battle <gen>
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility across Sun_Fury_Battles <gen>
Visibility - Create an initially Enabled visibility modifier for Player 2 (Blue) emitting Visibility across Sun_Fury_Battles <gen>
Visibility - Create an initially Enabled visibility modifier for Player 3 (Teal) emitting Visibility across Sun_Fury_Battles <gen>
Visibility - Create an initially Enabled visibility modifier for Player 9 (Gray) emitting Visibility across Sun_Fury_Battles <gen>
Aquel Dies
Events
Unit - Dragonhawk Commander 0562 <gen> Dies
Conditions
Actions
Cinematic - Send transmission to (All players) from a Player 4 (Purple) . Hand of Ru'sad named Hand of Calvir at (Center of Region_025 <gen>) : Play No sound and display The compound has been breached! Surge forward in memory of our master! . Modify duration: Add 0 seconds and Wait
Unit - Create 6 . Angry Dead [2] for Player 4 (Purple) at (Center of Region_025 <gen>) facing Default building facing degrees
Unit - Create 6 . Rotting Ghoul [2] for Player 4 (Purple) at (Center of Region_025 <gen>) facing Default building facing degrees
Unit Group - Order (Units in Region_025 <gen>) to Attack-Move To . (Center of Region_027 <gen>)
Wait 8.00 seconds
Unit - Create 3 . Hand of Calvir for Player 4 (Purple) at (Center of Region_025 <gen>) facing Default building facing degrees
Unit - Create 6 . Searing Ghoul [2] for Player 4 (Purple) at (Center of Region_025 <gen>) facing Default building facing degrees
Unit Group - Order (Units in Region_025 <gen>) to Attack-Move To . (Center of Region_027 <gen>)
Wait 8.00 seconds
Unit - Create 6 . Crypt Fiend for Player 4 (Purple) at (Center of Region_025 <gen>) facing Default building facing degrees
Unit Group - Order (Units in Region_025 <gen>) to Attack-Move To . (Center of Region_027 <gen>)
Unit - Create 6 . Swordsman for Player 10 (Light Blue) at (Center of Position_of_Larethor <gen>) facing Default building facing degrees
Unit - Create 3 . Rifleman for Player 10 (Light Blue) at (Center of Position_of_Larethor <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Position_of_Larethor <gen>) and do (Order (Picked unit) to Attack-Move To.(Random point in Phonix_Nest_Gate <gen>))
Higgins dies
Events
Unit - Apprentice 0810 <gen> Dies
Conditions
Actions
Cinematic - Send transmission to (All players) from Apprentice 0810 <gen> named Higgins : Play No sound and display I never thought it would end like this... . Modify duration: Add 0 seconds and Wait
Entropius Dies
Events
Unit - A unit Dies
Conditions
(Dying unit) Equal to Tropius
Actions
Item - Create Heart of M'uru at (Position of (Dying unit))
Player - Add 1000 to Player 1 (Red) . Current gold
Player - Add 1000 to Player 2 (Blue) . Current gold
Player - Add 1000 to Player 3 (Teal) . Current gold
Player - Add 1000 to Player 5 (Yellow) . Current gold
Player - Add 1000 to Player 9 (Gray) . Current gold
Desvana Dies
Events
Unit - A unit Dies
Conditions
(Dying unit) Equal to XellosDesVana
Actions
Cinematic - Send transmission to (All players) from XellosDesVana named Xellos Des'vana : Play No sound and display I may die here today, but neither Tanilias nor the Alliance will ever stain Quel'Thalas again... Kael'thas will undo you all... Anu... bala balore...alon... . Modify duration: Add 8.00 seconds and Wait
Destructible - Open Elven Gate 1462 <gen>
Destructible - Open Elven Gate 1700 <gen>
Player - Add 1000 to Player 1 (Red) . Current gold
Player - Add 1000 to Player 2 (Blue) . Current gold
Player - Add 1000 to Player 3 (Teal) . Current gold
Player - Add 1000 to Player 5 (Yellow) . Current gold
Player - Add 1000 to Player 9 (Gray) . Current gold
Item - Create Quel'Argarath Memoirs at (Position of (Dying unit))
Unit - Create 5 . Tauren for Player 10 (Light Blue) at (Center of Position_of_Larethor <gen>) facing Default building facing degrees
Unit - Create 1 . Spirit Walker for Player 10 (Light Blue) at (Center of Position_of_Larethor <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Position_of_Larethor <gen>) and do (Order (Picked unit) to Attack-Move To.(Random point in Groves <gen>))
Delrissa Dies
Events
Unit - A unit Dies
Conditions
(Dying unit) Equal to Eredar Twin 0831 <gen>
Actions
Cinematic - Send transmission to (All players) from Eredar Twin 0831 <gen> named Alysthess : Play No sound and display It's been a kick, really. . Modify duration: Add 8.00 seconds and Wait
Destructible - Open Elven Gate 1499 <gen>
Player - Add 1000 to Player 1 (Red) . Current gold
Player - Add 1000 to Player 2 (Blue) . Current gold
Player - Add 1000 to Player 3 (Teal) . Current gold
Player - Add 1000 to Player 5 (Yellow) . Current gold
Player - Add 1000 to Player 9 (Gray) . Current gold
First Commander Dies
Events
Unit - Commander Dawnforge 0462 <gen> 's life becomes Less than 500.00
Conditions
Actions
Trigger - Turn off (This trigger)
Cinematic - Send transmission to (All players) from Commander Dawnforge 0462 <gen> named Commander Dawnforge : Play No sound and display I knew I should have stayed at Manaforge Coruu... Selama am'oronor! . Modify duration: Add 8.00 seconds and Wait
Destructible - Open Elven Gate 1501 <gen>
Destructible - Open Elven Gate 1700 <gen>
Maltrake
Events
Unit - Servant of Rommath 1118 <gen> 's life becomes Less than 1000.00
Conditions
Actions
Trigger - Turn off (This trigger)
Cinematic - Send transmission to (All players) from Servant of Rommath 1118 <gen> named Maltrake, Servant of Rommath : Play No sound and display Bask in the opulence of my people! Perhaps then you may die with finality, knowing that you have been touched by the hands of a god! . Modify duration: Add 8.00 seconds and Wait
Reveal Eramas
Events
Unit - A unit enters Enter_the_Groves <gen>
Conditions
And - All (Conditions) are true
Conditions
(Owner of (Entering unit)) Not equal to Player 4 (Purple)
(Owner of (Entering unit)) Not equal to Player 6 (Orange)
(Owner of (Entering unit)) Not equal to Player 7 (Green)
(Owner of (Entering unit)) Not equal to Neutral Passive
Actions
Trigger - Turn off (This trigger)
Cinematic - Send transmission to (All players) from Runemaster 0269 <gen> named Eramas Brightblaze : Play No sound and display The Sun King heralds in a new age! The Silvermoon Remnant's failure will soon be complete! . Modify duration: Add 0 seconds and Wait
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility across Fight_with_Eramas <gen>
Visibility - Create an initially Enabled visibility modifier for Player 2 (Blue) emitting Visibility across Fight_with_Eramas <gen>
Visibility - Create an initially Enabled visibility modifier for Player 3 (Teal) emitting Visibility across Fight_with_Eramas <gen>
Visibility - Create an initially Enabled visibility modifier for Player 5 (Yellow) emitting Visibility across Fight_with_Eramas <gen>
Visibility - Create an initially Enabled visibility modifier for Player 9 (Gray) emitting Visibility across Fight_with_Eramas <gen>
Reveal Kael
Events
Unit - A unit enters Gate_of_Chamber_of_Kael <gen>
Conditions
And - All (Conditions) are true
Conditions
(Owner of (Entering unit)) Not equal to Player 4 (Purple)
(Owner of (Entering unit)) Not equal to Player 6 (Orange)
(Owner of (Entering unit)) Not equal to Player 7 (Green)
(Owner of (Entering unit)) Not equal to Neutral Passive
Actions
Trigger - Turn off Sunfury_Battle <gen>
Unit - Create 5 . Huntress for Player 10 (Light Blue) at (Center of Position_of_Larethor <gen>) facing Default building facing degrees
Unit - Create 2 . Sentry for Player 10 (Light Blue) at (Center of Position_of_Larethor <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Position_of_Larethor <gen>) and do (Order (Picked unit) to Attack-Move To.(Random point in Groves <gen>))
Trigger - Turn off (This trigger)
Cinematic - Send transmission to (All players) from a Neutral Hostile . The Sun King named Kael'thas at (Center of (Playable map area)) : Play No sound and display My demise accomplishes nothing! The Master will have you! You will drown in your own blood! The world shall burn! . Modify duration: Add 0 seconds and Wait
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility across Time_of_Chamber <gen>
Visibility - Create an initially Enabled visibility modifier for Player 2 (Blue) emitting Visibility across Time_of_Chamber <gen>
Visibility - Create an initially Enabled visibility modifier for Player 3 (Teal) emitting Visibility across Time_of_Chamber <gen>
Visibility - Create an initially Enabled visibility modifier for Player 5 (Yellow) emitting Visibility across Time_of_Chamber <gen>
Visibility - Create an initially Enabled visibility modifier for Player 9 (Gray) emitting Visibility across Time_of_Chamber <gen>
Reveal Brutallus
Events
Unit - A unit enters Brutallus_warcry <gen>
Conditions
And - All (Conditions) are true
Conditions
(Owner of (Entering unit)) Not equal to Player 4 (Purple)
(Owner of (Entering unit)) Not equal to Player 6 (Orange)
(Owner of (Entering unit)) Not equal to Player 7 (Green)
(Owner of (Entering unit)) Not equal to Neutral Passive
Actions
Trigger - Turn off (This trigger)
Cinematic - Send transmission to (All players) from Pit Lord 0066 <gen> named Brutallus : Play No sound and display Ahh! More lambs to the slaughter! . Modify duration: Add 8.00 seconds and Wait
Unit - Order Madrigosa 0408 <gen> to Move To . (Center of Position_of_Brutallus <gen>)
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility across Brutallus_Fighting_Area <gen>
Visibility - Create an initially Enabled visibility modifier for Player 2 (Blue) emitting Visibility across Brutallus_Fighting_Area <gen>
Visibility - Create an initially Enabled visibility modifier for Player 3 (Teal) emitting Visibility across Brutallus_Fighting_Area <gen>
Visibility - Create an initially Enabled visibility modifier for Player 5 (Yellow) emitting Visibility across Brutallus_Fighting_Area <gen>
Visibility - Create an initially Enabled visibility modifier for Player 9 (Gray) emitting Visibility across Brutallus_Fighting_Area <gen>
Unit Group - Order (Units in Region_007 <gen>) to Attack-Move To . (Center of Brutallus_warcry <gen>)
Unit Group - Order (Units in Region_008 <gen>) to Attack-Move To . (Center of Brutallus_warcry <gen>)
Unit Group - Order (Units in Region_009 <gen>) to Attack-Move To . (Center of Brutallus_warcry <gen>)
Unit Group - Order (Units in Region_024 <gen>) to Attack-Move To . (Center of Brutallus_warcry <gen>)
Unit Group - Order (Units in Region_009 <gen>) to Attack-Move To . (Center of Brutallus_warcry <gen>)
Wait 30.00 seconds
Unit - Order Pit Lord 0066 <gen> to Attack . Madrigosa 0408 <gen>
Brutallus violating me
Events
Unit - A unit enters Region_010 <gen>
Conditions
(Entering unit) Equal to Pit Lord 0066 <gen>
Actions
Unit - Order Pit Lord 0066 <gen> to Move To . (Center of Position_of_Brutallus <gen>)
Brutallus violating me Copy
Events
Unit - A unit enters Region_023 <gen>
Conditions
(Entering unit) Equal to Pit Lord 0066 <gen>
Actions
Unit - Order Pit Lord 0066 <gen> to Move To . (Center of Position_of_Brutallus <gen>)
Scourge attack
Events
Unit - A unit enters Order_Scourge <gen>
Conditions
(Owner of (Entering unit)) Equal to Player 4 (Purple)
Actions
Unit - Order (Entering unit) to Attack-Move To . (Center of Position_of_Brutallus <gen>)
Reveal DesVana
Events
Unit - A unit enters Phonix_Nest_Gate <gen>
Conditions
And - All (Conditions) are true
Conditions
(Owner of (Entering unit)) Not equal to Player 4 (Purple)
(Owner of (Entering unit)) Not equal to Player 6 (Orange)
(Owner of (Entering unit)) Not equal to Player 7 (Green)
(Owner of (Entering unit)) Not equal to Neutral Passive
Actions
Trigger - Turn off (This trigger)
Cinematic - Send transmission to (All players) from Archsorceror 0272 <gen> named Xellos Des'vana : Play No sound and display Anar'endal dracon! Too long have your kind sought to prevent the Sunfury Covenant's ascension into a Third Kingdom! Kil'jaeden will see this world reborn! . Modify duration: Add 8.00 seconds and Wait
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility across Phonix_Nest <gen>
Visibility - Create an initially Enabled visibility modifier for Player 2 (Blue) emitting Visibility across Phonix_Nest <gen>
Visibility - Create an initially Enabled visibility modifier for Player 3 (Teal) emitting Visibility across Phonix_Nest <gen>
Visibility - Create an initially Enabled visibility modifier for Player 5 (Yellow) emitting Visibility across Phonix_Nest <gen>
Visibility - Create an initially Enabled visibility modifier for Player 9 (Gray) emitting Visibility across Phonix_Nest <gen>
Reveal Kalec
Events
Unit - A unit enters Region_019 <gen>
Conditions
And - All (Conditions) are true
Conditions
(Owner of (Entering unit)) Not equal to Player 4 (Purple)
(Owner of (Entering unit)) Not equal to Player 6 (Orange)
(Owner of (Entering unit)) Not equal to Player 7 (Green)
(Owner of (Entering unit)) Not equal to Neutral Passive
Actions
Trigger - Turn off (This trigger)
Cinematic - Send transmission to (All players) from Blue Dragon 0409 <gen> named Kalecgos : Play No sound and display I need... your help... Cannot... resist him... much longer... . Modify duration: Add 8.00 seconds and Wait
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility across Region_022 <gen>
Visibility - Create an initially Enabled visibility modifier for Player 2 (Blue) emitting Visibility across Region_022 <gen>
Visibility - Create an initially Enabled visibility modifier for Player 3 (Teal) emitting Visibility across Region_022 <gen>
Visibility - Create an initially Enabled visibility modifier for Player 5 (Yellow) emitting Visibility across Region_022 <gen>
Visibility - Create an initially Enabled visibility modifier for Player 9 (Gray) emitting Visibility across Region_022 <gen>
Dead Scar Epic Battle
Events
Time - Every 30.00 seconds of game time
Conditions
Actions
Unit - Create 9 . Ghoul for Player 4 (Purple) at (Center of Region_013 <gen>) facing Default building facing degrees
Unit Group - Order (Units in Region_013 <gen>) to Attack-Move To . (Center of Position_of_Brutallus <gen>)
Wait 12.00 seconds
Unit - Create 1 . Hand of Hadanot for Player 4 (Purple) at (Center of Region_013 <gen>) facing Default building facing degrees
Unit Group - Order (Units in Region_013 <gen>) to Attack-Move To . (Center of Position_of_Brutallus <gen>)
Kael Tele 1
Events
Unit - The Sun King 0280 <gen> 's life becomes Less than 6000.00
Conditions
Actions
Unit - Create 6 . Fire Elemental for Player 6 (Orange) at (Position of The Sun King 0280 <gen>) facing Default building facing degrees
Wait 1.00 seconds
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of The Sun King 0280 <gen> using Abilities\Spells\Human\MassTeleport\MassTeleportCaster.mdl
Wait 1.00 seconds
Unit - Move The Sun King 0280 <gen> instantly to (Center of Region_016 <gen>)
Wait 15.00 seconds
Unit - Create 6 . Burning Elemental for Player 6 (Orange) at (Position of The Sun King 0280 <gen>) facing Default building facing degrees
Wait 1.00 seconds
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of The Sun King 0280 <gen> using Abilities\Spells\Human\MassTeleport\MassTeleportCaster.mdl
Wait 1.00 seconds
Unit - Move The Sun King 0280 <gen> instantly to (Center of Region_017 <gen>)
Kael Tele 2
Events
Unit - The Sun King 0280 <gen> 's life becomes Less than 4000.00
Conditions
Actions
Unit - Create 6 . Lava Spawn (Level 2) for Player 6 (Orange) at (Position of The Sun King 0280 <gen>) facing Default building facing degrees
Wait 1.00 seconds
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of The Sun King 0280 <gen> using Abilities\Spells\Human\MassTeleport\MassTeleportCaster.mdl
Wait 1.00 seconds
Unit - Move The Sun King 0280 <gen> instantly to (Center of Region_018 <gen>)
Wait 15.00 seconds
Unit - Create 6 . Lava Spawn (Level 3) for Player 6 (Orange) at (Position of The Sun King 0280 <gen>) facing Default building facing degrees
Wait 1.00 seconds
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of The Sun King 0280 <gen> using Abilities\Spells\Human\MassTeleport\MassTeleportCaster.mdl
Wait 1.00 seconds
Unit - Move The Sun King 0280 <gen> instantly to (Center of Region_017 <gen>)
Wait 1.00 seconds
Unit - Create 6 . Hatchling for Player 6 (Orange) at (Position of The Sun King 0280 <gen>) facing Default building facing degrees
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of The Sun King 0280 <gen> using Abilities\Spells\Other\Levelup\LevelupCaster.mdl
Lady Scacrolash
Events
Unit - Eredar Twin 0832 <gen> Dies
Conditions
Actions
Destructible - Kill ForceWall 6570 <gen>
Destructible - Kill ForceWall 6571 <gen>
Meph
Events
Unit - Dreadlord 0069 <gen> Is attacked
Conditions
Actions
Trigger - Turn off (This trigger)
Cinematic - Send transmission to (All players) from Dreadlord 0069 <gen> named Mephistroth : Play No sound and display I have gone by manys names over the ages. I am the dark promise in the night, the whisper in the mind. They called me the Master. I am the lord of the Nathrezim. . Modify duration: Add 10.00 seconds and Wait
Adonis
Events
Unit - Arcanist Ardonis 0461 <gen> Is attacked
Conditions
Actions
Trigger - Turn off (This trigger)
Cinematic - Send transmission to (All players) from Arcanist Ardonis 0461 <gen> named Arcanist Adonis : Play No sound and display Kirel narak! Your efforts in Netherstorm were in vain! The project nears its completion! . Modify duration: Add 10.00 seconds and Wait
AzJ
Events
Unit - Pit Lord 0809 <gen> Is attacked
Conditions
Actions
Trigger - Turn off (This trigger)
Cinematic - Send transmission to (All players) from Pit Lord 0809 <gen> named Pyraeus : Play No sound and display Abandon all hope! The legion has returned to finish what was begun so many years ago. This time there will be no escape! . Modify duration: Add 10.00 seconds and Wait
Aquel
Events
Unit - Dragonhawk Commander 0562 <gen> Is attacked
Conditions
Actions
Trigger - Turn off (This trigger)
Cinematic - Send transmission to (All players) from Dragonhawk Commander 0562 <gen> named Aquel'Luer'Thala : Play No sound and display Who dares face the Sunhawks in battle? The Prince has come home, and there will be no stopping him! . Modify duration: Add 10.00 seconds and Wait
Twin
Events
Unit - Eredar Twin 0831 <gen> Is attacked
Conditions
Actions
Trigger - Turn off (This trigger)
Cinematic - Send transmission to (All players) from Eredar Twin 0832 <gen> named Lady Sacrolash : Play No sound and display Time is a luxury you no longer possess! . Modify duration: Add 10.00 seconds and Wait
Meph Dies
Events
Unit - Dreadlord 0069 <gen> Dies
Conditions
Actions
Trigger - Turn off (This trigger)
Cinematic - Send transmission to (All players) from Dreadlord 0069 <gen> named Mephistroth : Play No sound and display Tichondrius and Anetheron... dead... and now... I follow... into damnation... . Modify duration: Add 10.00 seconds and Wait
Item - Create Quel'Argarath Memoirs at (Position of (Dying unit))
Player - Add 1000 to Player 1 (Red) . Current gold
Player - Add 1000 to Player 2 (Blue) . Current gold
Player - Add 1000 to Player 3 (Teal) . Current gold
Player - Add 1000 to Player 5 (Yellow) . Current gold
Player - Add 1000 to Player 9 (Gray) . Current gold
Talgath
Events
Unit - Hand of the Deceiver 0407 <gen> Is attacked
Conditions
Actions
Trigger - Turn off (This trigger)
Cinematic - Send transmission to (All players) from Hand of the Deceiver 0407 <gen> named Talgath : Play No sound and display Manach sheek-thrish! Who would challenge me? I, who knelt to Sargeras on Arugus on the eve of the birth of the Man'ari. This world will be humbled, as were hundreds of thousands of others before it. . Modify duration: Add 10.00 seconds and Wait
Felymst
Events
Unit - Fel Dragon 0620 <gen> Dies
Conditions
Actions
Trigger - Turn off (This trigger)
Cinematic - Send transmission to (All players) from Blue Dragon 0409 <gen> named Kalecgos : Play No sound and display Madrigosa would have been grateful for releasing her from the abomination she had become. . Modify duration: Add 10.00 seconds and Wait
Player - Add 1000 to Player 1 (Red) . Current gold
Player - Add 1000 to Player 2 (Blue) . Current gold
Player - Add 1000 to Player 3 (Teal) . Current gold
Player - Add 1000 to Player 5 (Yellow) . Current gold
Player - Add 1000 to Player 9 (Gray) . Current gold
Kiljaeden
Events
Unit - Deceiver 0406 <gen> Is attacked
Conditions
Actions
Hero - Enable experience gain for Deceiver 0406 <gen> .
Unit - Order Blue Dragon 0409 <gen> to Attack-Move To . (Center of Position_of_Kiljaden <gen>)
Trigger - Turn off (This trigger)
Cinematic - Send transmission to (All players) from Deceiver 0406 <gen> named Kil'jaeden : Play No sound and display Now I shall succeed where Sargeras could not! I will bleed this wretched world and secure my place as the true master of the Burning Legion. The end has come! Let the unraveling of this world commence! . Modify duration: Add 10.00 seconds and Wait
Wait 25.00 seconds
Unit - Create 1 . Doomguard Fanatic for Player 7 (Green) at (Random point in Fighting_Area_of_KilJaeden <gen>) facing Default building facing degrees
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Last created unit) using Abilities\Spells\Demon\DarkPortal\DarkPortalTarget.mdl
Item - Create Orb of the Matron Protectorate at (Random point in Fighting_Area_of_KilJaeden <gen>)
Quest - Display to (All players) the Warning message: Beware! Every thirty seconds, Kil'jaeden's presence in this world will grow stronger! Stop him before it is too late!
Hero - Set Deceiver 0406 <gen> Hero-level to 9 , Show level-up graphics
Wait 25.00 seconds
Item - Create Orb of the Blue Dragonflight at (Random point in Fighting_Area_of_KilJaeden <gen>)
Hero - Set Deceiver 0406 <gen> Hero-level to 10 , Show level-up graphics
Item - Create Orb of the Matron Protectorate at (Random point in Fighting_Area_of_KilJaeden <gen>)
Wait 30.00 seconds
Special Effect - Create a special effect at (Center of DragonSpawn2 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportCaster.mdl
Unit - Create 1 . Blue Dragonspawn Overseer for Player 10 (Light Blue) at (Center of DragonSpawn2 <gen>) facing 340.00 degrees
Wait 1.00 seconds
Special Effect - Create a special effect at (Center of Ending_Tyrande <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportCaster.mdl
Unit - Create 1 . Blue Dragonspawn Meddler for Player 10 (Light Blue) at (Center of Ending_Tyrande <gen>) facing 340.00 degrees
Hero - Set Deceiver 0406 <gen> Hero-level to 11 , Show level-up graphics
Wait 30.00 seconds
Hero - Set Deceiver 0406 <gen> Hero-level to 12 , Show level-up graphics
Unit - Create 1 . Doomguard Fanatic for Player 7 (Green) at (Random point in Fighting_Area_of_KilJaeden <gen>) facing Default building facing degrees
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Last created unit) using Abilities\Spells\Demon\DarkPortal\DarkPortalTarget.mdl
Item - Create Orb of the Blue Dragonflight at (Random point in Fighting_Area_of_KilJaeden <gen>)
Wait 30.00 seconds
Hero - Set Deceiver 0406 <gen> Hero-level to 13 , Show level-up graphics
Unit - Create 1 . Doomguard Fanatic for Player 7 (Green) at (Random point in Fighting_Area_of_KilJaeden <gen>) facing Default building facing degrees
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Last created unit) using Abilities\Spells\Demon\DarkPortal\DarkPortalTarget.mdl
Wait 30.00 seconds
Cinematic - Send transmission to (All players) from Deceiver 0406 <gen> named Kil'jaeden : Play No sound and display I will not be denied! This world shall fall! . Modify duration: Add 10.00 seconds and Wait
Hero - Set Deceiver 0406 <gen> Hero-level to 14 , Show level-up graphics
Wait 30.00 seconds
Hero - Set Deceiver 0406 <gen> Hero-level to 15 , Show level-up graphics
Wait 30.00 seconds
Unit - Create 1 . Doomguard Fanatic for Player 7 (Green) at (Random point in Fighting_Area_of_KilJaeden <gen>) facing Default building facing degrees
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Last created unit) using Abilities\Spells\Demon\DarkPortal\DarkPortalTarget.mdl
Hero - Set Deceiver 0406 <gen> Hero-level to 16 , Show level-up graphics
Cinematic - Send transmission to (All players) from Deceiver 0406 <gen> named Kil'jaeden : Play No sound and display Do not harbor false hope. You cannot win! . Modify duration: Add 10.00 seconds and Wait
Wait 30.00 seconds
Item - Create Orb of the Blue Dragonflight at (Random point in Fighting_Area_of_KilJaeden <gen>)
Hero - Set Deceiver 0406 <gen> Hero-level to 17 , Show level-up graphics
Wait 40.00 seconds
Hero - Set Deceiver 0406 <gen> Hero-level to 18 , Show level-up graphics
Kazzak
Events
Unit - Doom Lord 0783 <gen> Is attacked
Conditions
Actions
Trigger - Turn off (This trigger)
Cinematic - Send transmission to (All players) from Doom Lord 0783 <gen> named Kazzak : Play No sound and display I remember well the sting of defeat at the conclusion of the Third War. I have waited far too long for my revenge. Now the shadow of the Legion falls over this world. It is only a matter of time until all of your failed creation... is undone. . Modify duration: Add 10.00 seconds and Wait
Player Red Alien
Events
Map initialization
Conditions
(Player 1 (Red) controller) Equal to Computer
Actions
Player - Make Player 1 (Red) treat Player 2 (Blue) as an Ally with shared vision and full shared units
Player - Make Player 1 (Red) treat Player 3 (Teal) as an Ally with shared vision and full shared units
Player - Make Player 1 (Red) treat Player 5 (Yellow) as an Ally with shared vision and full shared units
Player - Make Player 1 (Red) treat Player 9 (Gray) as an Ally with shared vision and full shared units
Player Blue Alien
Events
Map initialization
Conditions
(Player 2 (Blue) controller) Equal to Computer
Actions
Player - Make Player 2 (Blue) treat Player 1 (Red) as an Ally with shared vision and full shared units
Player - Make Player 2 (Blue) treat Player 3 (Teal) as an Ally with shared vision and full shared units
Player - Make Player 2 (Blue) treat Player 5 (Yellow) as an Ally with shared vision and full shared units
Player - Make Player 2 (Blue) treat Player 9 (Gray) as an Ally with shared vision and full shared units
Player Teal Alien
Events
Map initialization
Conditions
(Player 3 (Teal) controller) Equal to Computer
Actions
Player - Make Player 3 (Teal) treat Player 1 (Red) as an Ally with shared vision and full shared units
Player - Make Player 3 (Teal) treat Player 2 (Blue) as an Ally with shared vision and full shared units
Player - Make Player 3 (Teal) treat Player 5 (Yellow) as an Ally with shared vision and full shared units
Player - Make Player 3 (Teal) treat Player 9 (Gray) as an Ally with shared vision and full shared units
Player Yellow Alien
Events
Map initialization
Conditions
(Player 5 (Yellow) controller) Equal to Computer
Actions
Player - Make Player 5 (Yellow) treat Player 1 (Red) as an Ally with shared vision and full shared units
Player - Make Player 5 (Yellow) treat Player 2 (Blue) as an Ally with shared vision and full shared units
Player - Make Player 5 (Yellow) treat Player 3 (Teal) as an Ally with shared vision and full shared units
Player - Make Player 5 (Yellow) treat Player 9 (Gray) as an Ally with shared vision and full shared units
Player Gray Alien
Events
Map initialization
Conditions
(Player 9 (Gray) controller) Equal to Computer
Actions
Player - Make Player 9 (Gray) treat Player 1 (Red) as an Ally with shared vision and full shared units
Player - Make Player 9 (Gray) treat Player 2 (Blue) as an Ally with shared vision and full shared units
Player - Make Player 9 (Gray) treat Player 3 (Teal) as an Ally with shared vision and full shared units
Player - Make Player 9 (Gray) treat Player 5 (Yellow) as an Ally with shared vision and full shared units
Stage 1
Events
Unit - Servant of Rommath 1118 <gen> Dies
Conditions
Actions
Neutral Building - Enable Way Gate 1097 <gen>
Neutral Building - Set Way Gate 1097 <gen> destination to (Center of Position_of_Maltrake <gen>)
Animation - Play Way Gate 1097 <gen> 's stand alternate animation
Stage 2
Events
Unit - Arcanist Ardonis 0461 <gen> Dies
Conditions
Actions
Neutral Building - Set Way Gate 1097 <gen> destination to (Center of Voidlord <gen>)
Stage 3
Events
Unit - Runemaster 0269 <gen> Dies
Conditions
Actions
Neutral Building - Set Way Gate 1097 <gen> destination to (Center of Region_061 <gen>)
Stage 4
Events
Unit - Voidwalker 0281 <gen> Dies
Conditions
Actions
Neutral Building - Set Way Gate 1097 <gen> destination to (Center of Alliance_Units_Spawn_Vexallus <gen>)
Stage 5
Events
Unit - Felblood Commander 0349 <gen> Dies
Conditions
Actions
Neutral Building - Set Way Gate 1097 <gen> destination to (Center of Region_063 <gen>)
Stage 6
Events
Unit - Pit Lord 0066 <gen> Dies
Conditions
Actions
Neutral Building - Set Way Gate 1097 <gen> destination to (Center of Position_of_Brutallus <gen>)
Stage 7
Events
Unit - The Sun King 0280 <gen> Dies
Conditions
Actions
Neutral Building - Set Way Gate 1097 <gen> destination to (Center of Time_of_Chamber <gen>)
Stage 8
Events
Unit - Dark Naaru 0068 <gen> Dies
Conditions
Actions
Neutral Building - Set Way Gate 1097 <gen> destination to (Center of Region_064 <gen>)
Stage 9
Events
Unit - Hand of the Deceiver 0407 <gen> Dies
Conditions
Actions
Neutral Building - Set Way Gate 1097 <gen> destination to (Center of Region_065 <gen>)
Intro Cinematic
Events
Time - Elapsed game time is 5 seconds
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Turn on letterbox mode (hide interface) for (All players) : fade out over 2 seconds
Cinematic - Fade out over 2.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 2 seconds
Cinematic - Fade in over 2.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Camera - . Apply . gg_cam_Camera_002 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_002 for Player 2 (Blue) over 0 seconds
Camera - . Apply . gg_cam_Camera_002 for Player 3 (Teal) over 0 seconds
Camera - . Apply . gg_cam_Camera_002 for Player 9 (Gray) over 0 seconds
Wait 4.00 seconds
Cinematic - Send transmission to (All players) from The Sun King 1172 <gen> named Kael'thas Suntrider : Play No sound and display Hold your ground, by Kil'jaedan! The Scourge nor the Shattered Sun will stop us today! . Modify duration: Add 0 seconds and Wait
Camera - . Apply . gg_cam_Camera_003 for Player 1 (Red) over 10.00 seconds
Camera - . Apply . gg_cam_Camera_003 for Player 2 (Blue) over 10.00 seconds
Camera - . Apply . gg_cam_Camera_003 for Player 3 (Teal) over 10.00 seconds
Camera - . Apply . gg_cam_Camera_003 for Player 9 (Gray) over 10.00 seconds
Wait 12.00 seconds
Cinematic - Send transmission to (All players) from The Sun King 1172 <gen> named Kael'thas Suntrider : Play No sound and display By the blood of the Highborne, unleash the fire and the fury! Destroy them all! . Modify duration: Add 2.00 seconds and Wait
Camera - . Apply . gg_cam_5 for Player 1 (Red) over 10.00 seconds
Camera - . Apply . gg_cam_5 for Player 2 (Blue) over 10.00 seconds
Camera - . Apply . gg_cam_5 for Player 3 (Teal) over 10.00 seconds
Camera - . Apply . gg_cam_5 for Player 9 (Gray) over 10.00 seconds
Wait 12.00 seconds
Camera - . Apply . gg_cam_Camera_005 for Player 1 (Red) over 2.00 seconds
Camera - . Apply . gg_cam_Camera_005 for Player 2 (Blue) over 2.00 seconds
Camera - . Apply . gg_cam_Camera_005 for Player 3 (Teal) over 2.00 seconds
Camera - . Apply . gg_cam_Camera_005 for Player 9 (Gray) over 2.00 seconds
Wait 3.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
Cinematic - Turn off letterbox mode (show interface) for (All players) : fade in over 2 seconds
Wait 2 seconds
Cinematic - Send transmission to (All players) from Exarch 0511 <gen> named Larethor : Play No sound and display Welcome to Quel'Danas. The time has come to strike at the forces of Kael'thas once again! Head east and break through the defenses! . Modify duration: Add 0 seconds and Wait
Camera - Reset camera for Player 1 (Red) to standard game-view over 4.00 seconds
Camera - Reset camera for Player 2 (Blue) to standard game-view over 4.00 seconds
Camera - Reset camera for Player 3 (Teal) to standard game-view over 4.00 seconds
Camera - Reset camera for Player 9 (Gray) to standard game-view over 4.00 seconds
Unit - Remove The Sun King 1172 <gen> from the game
Intro skip
Events
Player - Player 1 (Red) types a chat message containing -skip (Unexpected type: 'stringnoformat') as A substring
Conditions
Actions
Trigger - Turn off Intro_Cinematic <gen>
Unit - Remove The Sun King 1172 <gen> from the game
Basic
Events
Map initialization
Conditions
Actions
Game - Display to (All players) the text: To skip introduction cinematic, red can type -skip.
Quest - Create a Required quest titled To Stop Kil'jaeden with the description In order to prevent the end of the world, it will be required of heroes to fight their way through the corrupted blood elven vanguards of Kael'thas and Xellos Des'vana. The ultimate objective of the Shattered Sun Offensive is the prevention of the summoning ritual. , using icon path ReplaceableTextures\CommandButtons\BTNKiljaedin.blp
Quest - Create a quest requirement for (Last created quest) with the description Banish Kil'jaeden the Deceiver
Wait 1.00 seconds
Quest - Create a Required quest titled Heralds of Doom with the description Your path will be obstructed by several bosses. In order to ensure the success of the invasion, various lieutenants of the Burning Legion have set up camp in Quel'Danas. The deaths of bosses will mark checkpoints, allowing one to use the waygate to teleport back to battle. Some bosses also award gold upon death. , using icon path ReplaceableTextures\CommandButtons\BTNCloakOfFlames.blp
Quest - Create a quest requirement for (Last created quest) with the description Defeat the Legion bosses
Wait 1.00 seconds
Quest - Create a Optional quest titled To Fall in Battle with the description Death, though quite a nasty thing, is fortunately not permanent in this match. It will take an amount of seconds until your hero is returned to the field of battle, quite safe and sound, in the Shattered Sun Offensive base. , using icon path ReplaceableTextures\CommandButtons\BTNRevenant.blp
Wait 1.00 seconds
Quest - Create a Optional quest titled About with the description This map was made by Timolas, Moderator of the Scrolls of Lore Warcraft forum. Credit for custom models goes to the folks atwww.hiveworkshop.com , using icon path ReplaceableTextures\CommandButtons\BTNLoadDwarf.blp
Jaeden Dies
Events
Unit - Deceiver 0406 <gen> Dies
Conditions
Actions
Special Effect - Create a special effect at (Center of Position_of_Kiljaden <gen>) using Abilities\Spells\Human\ReviveHuman\ReviveHuman.mdl
Special Effect - Create a special effect at (Center of Position_of_Kiljaden <gen>) using Abilities\Spells\Human\Flare\FlareCaster.mdl
Special Effect - Create a special effect at (Center of Position_of_Kiljaden <gen>) using Abilities\Spells\Human\FlameStrike\FlameStrikeTarget.mdl
Special Effect - Create a special effect at (Center of Position_of_Kiljaden <gen>) using Objects\Spawnmodels\Human\HCancelDeath\HCancelDeath.mdl
Sound - Play Heroic Victory .
Cinematic - Send transmission to (All players) from a Player 1 (Red) . General named Velen at (Center of (Playable map area)) : Play No sound and display Mortal heroes, your victory here today was foretold long ago. My brother's anguished cry of defeat will echo across the universe, bringing renewed hope to all those who still stand against the Burning Crusade. . Modify duration: Add 0 seconds and Wait
Wait 15.00 seconds
Special Effect - Create a special effect at (Center of DragonSpawn2 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportCaster.mdl
Unit - Create 1 . Blue Dragonspawn Overseer for Player 10 (Light Blue) at (Center of DragonSpawn2 <gen>) facing 340.00 degrees
Wait 1.00 seconds
Special Effect - Create a special effect at (Center of Ending_Tyrande <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportCaster.mdl
Unit - Create 1 . Blue Dragonspawn Meddler for Player 10 (Light Blue) at (Center of Ending_Tyrande <gen>) facing 340.00 degrees
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from a Player 1 (Red) . General named Velen at (Center of (Playable map area)) : Play No sound and display As the Legion's final defeat draws ever-nearer, stand proud in the knowledge that you have saved worlds without number from the flame. Just as this day marks an ending, so too does it herald a new beginning... . Modify duration: Add 0 seconds and Wait
Special Effect - Create a special effect at (Center of Dragon_Spawn1 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportCaster.mdl
Wait 1.00 seconds
Unit - Move Butterlord 0904 <gen> instantly to (Center of Region_092 <gen>)
Unit - Order Butterlord 0904 <gen> to Move To . (Center of Fighting_Area_of_KilJaeden <gen>)
Unit - Order Blue Dragon 0409 <gen> to Move To . (Center of Fighting_Area_of_KilJaeden <gen>)
Wait 1.00 seconds
Wait 1.00 seconds
Wait 1.00 seconds
Wait 1.00 seconds
Wait 10.00 seconds
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Game - Victory Player 2 (Blue) ( Show dialogs, Show scores)
Game - Victory Player 3 (Teal) ( Show dialogs, Show scores)
Game - Victory Player 5 (Yellow) ( Show dialogs, Show scores)
Game - Victory Player 9 (Gray) ( Show dialogs, Show scores)
Testsee
Events
Player - Player 1 (Red) types a chat message containing -test (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility across (Playable map area)
Visibility - Create an initially Enabled visibility modifier for Player 2 (Blue) emitting Visibility across (Playable map area)
Visibility - Create an initially Enabled visibility modifier for Player 3 (Teal) emitting Visibility across (Playable map area)
Visibility - Create an initially Enabled visibility modifier for Player 5 (Yellow) emitting Visibility across (Playable map area)
Visibility - Create an initially Enabled visibility modifier for Player 9 (Gray) emitting Visibility across (Playable map area)
Rujido de Batalha
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Force of Nature [Druid]
Actions
Unit - Create 1 . Dummy Caster for (Owner of (Casting unit)) at (Position of (Casting unit)) facing Default building facing degrees
Unit - Add Dummy Spell - Roar [Dummy Caster - Rujido de Batalha] to (Last created unit)
Unit - Order (Last created unit) to Night Elf Druid Of The Claw - Roar .
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