- Joined
- Jul 1, 2008
- Messages
- 1,314
Good Evening Ladies and Gentlemen,
I got a terraining-related question about the maximum terrain height, that one can ultimately achieve:
I am currently terraining a lot of mountains, and I am using the 2011 JNGP version world editor, which includes no limits and all that stuff.
Additionally, I added the famous miscdata.txt in a folder named "UI" in to my wc3 folder, to increase steepness and all (max height in that .txt is set to 9000). Edit: Editor tells me, the max height of the mountain in the image, I attached, is: 2034.4 ....
Still, there is a max terrain height in my editor, that I encounter, as you can see on the screenshot. I put a normal paladin as height reference for you, and I wanted to ask,
whether there is a possibility to raise terrain height further beyond the heighest mountain, that you can see on the attached picture:
http://www.hiveworkshop.com/pastebin/b346cc859200dd833c18f6f7f384f9ed6538/
Thank you for suggestions
Best regards!
ps: sry I messed up the img attachment, please look at the pastebin attachment
I got a terraining-related question about the maximum terrain height, that one can ultimately achieve:
I am currently terraining a lot of mountains, and I am using the 2011 JNGP version world editor, which includes no limits and all that stuff.
Additionally, I added the famous miscdata.txt in a folder named "UI" in to my wc3 folder, to increase steepness and all (max height in that .txt is set to 9000). Edit: Editor tells me, the max height of the mountain in the image, I attached, is: 2034.4 ....
Still, there is a max terrain height in my editor, that I encounter, as you can see on the screenshot. I put a normal paladin as height reference for you, and I wanted to ask,
whether there is a possibility to raise terrain height further beyond the heighest mountain, that you can see on the attached picture:
http://www.hiveworkshop.com/pastebin/b346cc859200dd833c18f6f7f384f9ed6538/
Thank you for suggestions
Best regards!
ps: sry I messed up the img attachment, please look at the pastebin attachment
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