- Joined
- Jul 2, 2015
- Messages
- 878
IS there any way to make a trigger/ability that when a unit is near sandbags (destructible) the units gain an armor buff/reduce damage taken?
? How would that work?Destructible - Pick every destructible in (Playable map area) and do (Actions) then set your if filter like destructible type of picked destructible equal to .... Then inside loop block you can set a point variable to store the position of destructibles then use unit groups with matching condition.
YEs please!If you need demo map that can be arranged.
Hmmm ... why not make it a building/static unit with devotion aura like ability?IS there any way to make a trigger/ability that when a unit is near sandbags (destructible) the units gain an armor buff/reduce damage taken?
Hmmm ... why not make it a building/static unit with devotion aura like ability?
No rotation...Hmmm ... why not make it a building/static unit with devotion aura like ability?
Why don't the enemy troops have it as well?Beware this is just a demo map and lots of things need to be arranged perfectly.