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Player
Last Activity:
Jan 18, 2018
Joined:
Feb 9, 2010
Messages:
288

Following 3

Followers 2

Location:
Balcan Peninsula
Occupation:
Student

Player

Impossible? Like what..., from Balcan Peninsula

Player was last seen:
Jan 18, 2018
    1. Player
      Player
      Oh that question you mean, nope, he didn't reply
    2. Player
      Player
      Ah, sorry what do you mean? What reply?
    3. RED BARON
      RED BARON
      Did you ever get your reply from bob27?
    4. Player
    5. gurufels
      gurufels
      Hey there, in the year 2011 you ask Bob27: "Bob I have been reading your tutorial about "Creating the Game Cache" and found it very useful but there's one little thing that I didn't understood - how to restore my hero from the game cache - see you have written only how to restore your resources and hero name but not your hero; could you tell me how to do that or/and add it to your tutorial?!" - now i have the same problem. I want to save a hero. Do you know now how to? Please help me. :-)
      Greetings Gurufels
    6. Mr_Bean
      Mr_Bean
      Then delete the trigger, create a new one and convert it to custom text. Then paste the code in there.
      It shouldn't break anything because I just added like 3 lines.
    7. Player
      Player
      Okay but it doesn't work this way the moment I replaced it the trigger turned itself off and shows some error when I try to turn it on :/
    8. Mr_Bean
      Mr_Bean
      Here is the fixed code. Please replace all of the code in the trigger with this new code.
      CLICK
    9. Mr_Bean
      Mr_Bean
      ----------
      It can be cast on self (on the caster himself and probably on friendly units) where it doesn't do any damage (at least in the case of the caster) but still heals him which is not what is expected of the spell to do!
      ----------
      You can change this easily by opening the Object Editor and changing "Targets Allowed" for the spell. It doesn't have anything to do with the coding.


      ----------
      Basically it should work only on enemy units and heal only if it actually does damage!
      Also I am not sure how the healing effect of it works at the moment but it should work this way - if two enemy units are hit and the spell did 30dmg per unit, where each of the units has 15 HP only it shouldn't heal more than the damage that the units have taken - in this case the spell deals 2x30=60 Dmg to both units but their combined HP are 2x15=30HP so the spell shouldn't heal more than 30 HP even if it does more damage to the units!
      ----------
      I asked you about this via VM:


      ----------
      How is this calculated? I'm guessing the heal amount can't be more than the total max hit points of all the targets? Or is it the total current hit points of all the targets?
      ----------
      You must have misunderstood my question. I will fix this tomorrow.
    10. Mr_Bean
      Mr_Bean
      You spell has been uploaded here: CLICK
    11. Player
      Player
      Yes Mr Bean it is a missile that travels from the cater towards the target(s).
      Amount of HP healed cannot be greater than the max HP of the caster (meaning if the caster has 100 HP max he cannot become 105 or more because of this spell, even if the damage done is more than the amount that has to be healed)
      Ex.1: DeathKinght(DK) has 40/100 HP - two enemy Grunts near by both have 15/100 HP, after they got hit by the spell (they die - damage dealt 2x15) amount healed to the DK = 30 becomes 70/100
      Ex.2: DeathKinght(DK) has 40/100 HP - two enemy Grunts near by both have 45/100 HP, after they got hit by the spell (they die - damage dealt 2x45) amount healed to the DK = 60 becomes 100/100 HP
    12. Mr_Bean
      Mr_Bean
      About your request, Death Coil:


      ----------
      Oh yeah I forgot, it also heals the caster the amount of damage made (but it can't exceed the amount of HP the target(s) have
      ----------
      How is this calculated? I'm guessing the heal amount can't be more than the total max hit points of all the targets? Or is it the total current hit points of all the targets?

      Also, how do the effects work? Is it a missile that travels out to the targets or an instant lightning zap?
    13. Player
      Player
      Do what you think is best rynst11! :)
    14. Bannar
    15. rysnt11
      rysnt11
      I think that I'll discontinue the modeling workshop..
      because all of those school shi* I need to do
    16. Player
      Player
      I was only looking for a few units, especially the ant-bug thing I thought it looks Zerg like! ;) Thanks any way!
    17. Total_Warrior
      Total_Warrior
      Are you still looking for Starship Troopers resources? I have some doodads that may interest you.
    18. Daelin
      Daelin
      Err, are u sure you have the right person? I am not a modeler, nor did I work with Warcraft 2 models....
    19. Player
      Player
      I'm sorry to hear that! :(
      My requests doesn't matter, a good guy is gone, that's Sad...
      Hey, I'm sure we will meet him some day again! (I believe in reincarnation)
      Thank you anyway! And accept my sincere condolences for your loss...
    20. rysnt11
      rysnt11
      Player, rysnt11 have died
      he's been killed by cancer
      I'm his little brother
      I'm so sorry for all your requests that he couldn't done
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  • About

    Location:
    Balcan Peninsula
    Occupation:
    Student
    Current Project:
    A side story campaign - includes something from WC, WCII & WCIII + some non warcraft stories
    WarCraft 3 Realm:
    Northrend (Europe)
    Favourite Race:
    Orc
    Favorite Organization/Clan:
    Kirin Tor
    The moment I overcome my EGO is the moment I'll show my true self...

    Usually Sports
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