• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

Cover System

Status
Not open for further replies.
Level 7
Joined
Apr 17, 2017
Messages
316
Destructible - Pick every destructible in (Playable map area) and do (Actions) then set your if filter like destructible type of picked destructible equal to .... Then inside loop block you can set a point variable to store the position of destructibles then use unit groups with matching condition.
 
Level 13
Joined
Jul 2, 2015
Messages
872
Destructible - Pick every destructible in (Playable map area) and do (Actions) then set your if filter like destructible type of picked destructible equal to .... Then inside loop block you can set a point variable to store the position of destructibles then use unit groups with matching condition.
? How would that work?
 
Status
Not open for further replies.
Top