Corpses

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Nieffed

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Nieffed

How exactly do you make a unit leave a corpse? Because I am using skeletons which don't drop corpses that I will need for the raise dead and carrion beetles abilities.

Thank you.
 
Hmm...I'm not EXACTLY sure but I think that you need to change the units property under:
Combat - Death type - Can't Raise Does not decay
to
Combat - Death type - Can't raise Does decay

Thank you, but I already tried that and it doesn't work. :/
 
You'll have to use the trigger action: unit, create corpse whenever a skeleton dies.
But:
MAKE SURE you set the Death Type to Can Raise Does decay

Haha I just found that command in the trigger editor and was coming to post I'd figured it out. Thanks :D

Ok I set it to Can raise does decay for w/e reason :P
 
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