I am using hero as a unit. Usually, all heroes don't have decay bone animation, so I need help:
When Unit I used, I will change corpse of that unit. When other units are casting ability Raise Dead (or Animate Dead), dying unit change normal corpse.
Example: When Footman died, his corpse is Footman's Corpse, then I will change into Ghoul's Corpse, but when a unit is casting an ability, his corpse is normal. Like that.
I think this idea can only use by triggers. I'm not really good at trigger.

When Unit I used, I will change corpse of that unit. When other units are casting ability Raise Dead (or Animate Dead), dying unit change normal corpse.
Example: When Footman died, his corpse is Footman's Corpse, then I will change into Ghoul's Corpse, but when a unit is casting an ability, his corpse is normal. Like that.
I think this idea can only use by triggers. I'm not really good at trigger.


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