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Corpses: this is the problem.

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Level 20
Joined
Oct 21, 2006
Messages
3,230
Summoned

  • Remove Summoned Units Corpse
    • Events
      • Unit - A unit Dies
    • Conditions
      • ((Dying unit) is Summoned) Equal to True
    • Actions
      • Unit - Remove (Dying unit) from the game

Object Editor
Combat - Death Type: Can't raise, Does not decay

Note: Decay is the animation what unit does after it dies.
It doesnt animate it's decay animation if you make it "Does not decay".

Remove Corpse

  • A Unit Dies
    • Events
      • Unit - A unit Dies
    • Conditions
    • Actions
      • Wait 10.00 seconds
      • Unit - Remove (Dying unit) from the game

Change corpse decay time

Advanced ((in toolbar)top)
Gameplay Constants
Turn "Use Custom Gameplay Constants" on
Decay - Bones

Note: Changing Decay - Bones doesn't make unit to be removed.
This is only for bones. Some spells like Raise Dead uses this.

This MUST help you!
 
Level 19
Joined
Aug 24, 2007
Messages
2,888
WTF ?
Gameplay constant unit decay time

for corpse removing
Death Type - Doesnt Decay Can Raisable

and approve my spell pack
 
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