Im having a problem in a map regarding a corpse decay problem. I am editing a map to learn how maps work. When a unit dies, it instantly decays leaving no corpse.
In gameplay constants, the decay time is set to 6 (for bones, flesh, etc). Units are set to "can raise, does decay". That leaves me to think the original creator placed in some sort of trigger, but I don't know what im looking for. Any help would be appreciated. Thanks.
In gameplay constants, the decay time is set to 6 (for bones, flesh, etc). Units are set to "can raise, does decay". That leaves me to think the original creator placed in some sort of trigger, but I don't know what im looking for. Any help would be appreciated. Thanks.