So I'm having issues preventing corpses from decaying for cinematic purposes. The function "Suspend Corpse Decay" does not work properly any way I've tried it. At best it slows down corpse decay slightly and nowhere near enough.
Create permanent corpse does not create a permanent corpse either.
So I went into gameplay constants and set the decay times up very high. This mostly works except that I can't have some corpses decay at a normal rate if I want them to and that on rare occasions a corpse will be stuck standing up for some reason, looking like the unit is still alive.
Does anyone know a way to solve this problem?
Create permanent corpse does not create a permanent corpse either.
So I went into gameplay constants and set the decay times up very high. This mostly works except that I can't have some corpses decay at a normal rate if I want them to and that on rare occasions a corpse will be stuck standing up for some reason, looking like the unit is still alive.
Does anyone know a way to solve this problem?