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Command Card/Spellbook Limit

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Mar 13, 2010
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In the data editor, if you go to the units tab, select any unit and bring up their Command Card attribute.

This is where you edit a units buttons and also define what those buttons do.

In my map, each player has one building and I'm hoping to have this building control many actions.

I'm hoping to have at least 13 Command Cards (In WC3 these would have been called spellbooks), but the maximum number you can set it to is 4.

I'm desperately looking for a way to fix this, or a workaround to achieve what I need.

Thanks for reading.
 
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