- Joined
- Sep 6, 2013
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From time to time we read and experience bugs with using Cohader's JassHelper.
At least it seemed like it, but I do hard to find posts to note them down concretly.
Intention of this thread is to gather experience with bugs when using Cohader's JassHelper.
I'm sure some of you also worked with it in the past, and if we can, we should determine issues as good as possible and note them down.
I tried to reproduce my own bug in an empty demo map, but it worked fine there. So I fail to see clear relations myself at the moment.
Hope we can work together and find some useful info.
At least it seemed like it, but I do hard to find posts to note them down concretly.
When working on my last project, I myself experienced a, I believe, random bug.
Iirc I had a statement to create a dummy unit at certain coodinates. Each time when trying to compile wish Cohader's JassHelper, the map crashed on saving.
You can imagine how much time I needed to find the source of this bug, and removed respective the line. And voila it worked fine again.
How ever, from then on I switched to Vexorian's version to avoid similar issues.
I had absolutly no idea how to describe the problem, it was a normal dummy unit, a normal statement, and worked perfectly fine on Vexorian's JassHelper.
Forthermore, it seemed "random" for me, because other positions in code, where I created dummy units or so worked just fine, and I could not spot any logical difference.
Sadly I can not provide the exact source code anymore, as it was some months ago, and it was changed.
Iirc I had a statement to create a dummy unit at certain coodinates. Each time when trying to compile wish Cohader's JassHelper, the map crashed on saving.
You can imagine how much time I needed to find the source of this bug, and removed respective the line. And voila it worked fine again.
How ever, from then on I switched to Vexorian's version to avoid similar issues.
I had absolutly no idea how to describe the problem, it was a normal dummy unit, a normal statement, and worked perfectly fine on Vexorian's JassHelper.
Forthermore, it seemed "random" for me, because other positions in code, where I created dummy units or so worked just fine, and I could not spot any logical difference.
Sadly I can not provide the exact source code anymore, as it was some months ago, and it was changed.
Intention of this thread is to gather experience with bugs when using Cohader's JassHelper.
I'm sure some of you also worked with it in the past, and if we can, we should determine issues as good as possible and note them down.
I tried to reproduce my own bug in an empty demo map, but it worked fine there. So I fail to see clear relations myself at the moment.
Hope we can work together and find some useful info.