I decided to show people what I made so far in terms of shaping the classes. Since at this time I don't think Oakwood will ever be finished and I still have great stuff lying around.
I hope people like my idea's and some asked me to reveal them, so here it goes.
I'll be updating this post in the upcoming days to add more documents because I have alot of documents here. Around 60% of the class abilities have been coded already, so most of the things you read have already been implemented ingame.
It might sound weird, but I'm pretty proud of the idea's and class concepts so far. Every ability has been thought of with a picture on my head on how it should look like and affect gameplay. I hope people respect this because I don't post them to be criticised or anything. I just hope it might inspire others.
On a side-note. I might export all of the classes in a new project that will only be pvp-based. I'll export the pvp area from the Oakwood map in it so that atleast that part of the game can be played together with all the classes.
Until then, you can read about them in here.
Classes:
Bloodbane: Berserker, Worg Master, Enforcer, Summoner, Witch Doctor, Gunner, Shaman and Thief.
Gryphonwing: Rune Warrior, Stone Guard, Engineer, Redeemer, Ranger, Sage, Chanter and Templar.
Defiler: Zealot, Prophet, Sorcerer, Assassin, Sister of Blood, Plaguebringer, Swordmaster and Death Knight.
I could also add some old concepts from:
Warden, Survivalist, Archmage, Cultist, Huntress, Zephyr and Firelord.
I hope people like my idea's and some asked me to reveal them, so here it goes.
I'll be updating this post in the upcoming days to add more documents because I have alot of documents here. Around 60% of the class abilities have been coded already, so most of the things you read have already been implemented ingame.
It might sound weird, but I'm pretty proud of the idea's and class concepts so far. Every ability has been thought of with a picture on my head on how it should look like and affect gameplay. I hope people respect this because I don't post them to be criticised or anything. I just hope it might inspire others.
On a side-note. I might export all of the classes in a new project that will only be pvp-based. I'll export the pvp area from the Oakwood map in it so that atleast that part of the game can be played together with all the classes.
Until then, you can read about them in here.
Classes:
Bloodbane: Berserker, Worg Master, Enforcer, Summoner, Witch Doctor, Gunner, Shaman and Thief.
Gryphonwing: Rune Warrior, Stone Guard, Engineer, Redeemer, Ranger, Sage, Chanter and Templar.
Defiler: Zealot, Prophet, Sorcerer, Assassin, Sister of Blood, Plaguebringer, Swordmaster and Death Knight.
I could also add some old concepts from:
Warden, Survivalist, Archmage, Cultist, Huntress, Zephyr and Firelord.
Attachments
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Sister of Blood.doc35.5 KB · Views: 181
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Berserker.doc33 KB · Views: 162
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Goblin Gunner.doc31.5 KB · Views: 183
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Chanter.doc35.5 KB · Views: 176
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Summoner.doc28 KB · Views: 184
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Plaguebearer.doc33 KB · Views: 183
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Ranger.doc32.5 KB · Views: 289
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Swordmaster.doc36 KB · Views: 398
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Worgmaster.doc37 KB · Views: 161
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Engineer.doc34 KB · Views: 178
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Redeemer.doc32 KB · Views: 218
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Rune Warrior.doc28 KB · Views: 150
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