bounty hunter2's Review on Clan Ro3k UP
10:13, 3rd Mar 2009 by bounty hunter2:
Warning this review contains spoilers.
I have watched this cinematic just this moment and I am writing a moderator review about it.
Clan Ro3k UP is a cinematic with the point to advertise the clan of the same name.
First of all I shall start with the worst part, the terrain. In some scenes I could see the maps edge, the sky model was white (In a sunny day), and it was overall to plain. You used to much blizzard cliffs, you should use the height tool instead. You used Ashenvale trees that look bad, rather import some. It was to flat in general, not enough height variation. It lacked dodoads aswell. The cameras were also done bad, they were to static, you must keep your cameras fluid at all time. The fights were done poorly aswell, such as the fight when the bunch of archers kill the bandits. The arrows fly over the bandits in the ground behind them and all of the bandits suddenly die. The Admiral Proudmore fight against three bandits was bad aswell, since he first killed the first one, then the second one and the third one. And while he was killing a bandit the rest were just looking at him. That was unrealistic. And the third bandit exploded. How realistic is that. It is an advertising cinematic so the lack of storyline can be explained, however it became boring quite soon.
To conclude, this cinematic didn't prove to attract me to your clan. It proved that you are a sorry for the expression, newb, who doesn't credit model authors, and doesn't make good cinematics. I was thinking about the rating for some time, varying between 1 and 2, however my rating is
1/5 (Unacceptable) and Rejected! Why? You need far better terrain, cameras and fights/GUI/JASS. You didn't credit the model authors aswell. Work more on your map and update it one day.
In the end I shall suggest you this, a tutorial of mine to improve your cinematic skills:
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http://www.hiveworkshop.com/forums/f278/various-tips-cinematic-maker-112768/ <---