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Channeling a missle?

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why not using a dummy missle?
You mean normal attack?
I need a missle for an attack that bypass evasions, the only way to do it is to leave True Strike on the dummy, which is either adds un-needed string of critical hit or un-needed buff of stun.
I just need a missle, that does not leave a single buff.
And my map grant evasion to each and any unit.
But nice thinking and thanks for tring to bring an idea!
 
Shadow Poison with 0.01s buff duration ?
Well, you don't want a buff after all, right ?
0.01s won't be noticed I guess.

Some of the units on my map use that spells, hence it will disturb the corrent target's data.

Detect damage, identify the buff then remove the specific buff, and any spell will work for what you are currently wanting.
Oh, as well 0.01's are noticeable. A dummy missle is a dummy unit that is meant to look like a projectile.
You made me remember that poison arrow's buff can be replaced with another buff, and not disturb the original buff, uniqe only to poison arrow. But I need spell, not attack which can be evasion-ed
 
Level 14
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Jul 12, 2011
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Create a new buff (using for example the buff: Stunned (Pause)) and name it to No Buff. Give the ability the picture of a frog:xxd:
and delete everithing in Art -Target.
In the description write: Troll no buff :xxd:
Thats what I do when I want no buff.
I create a No Buff buff and I place the No Buff buff in any ability that I want no buff.
Just always remember to set the Duration-Hero and Duration-Normal to 0.01!!:goblin_good_job:
 
Create a new buff (using for example the buff: Stunned (Pause)) and name it to No Buff. Give the ability the picture of a frog:xxd:
and delete everithing in Art -Target.
In the description write: Troll no buff :xxd:
Thats what I do when I want no buff.
I create a No Buff buff and I place the No Buff buff in any ability that I want no buff.
Just always remember to set the Duration-Hero and Duration-Normal to 0.01!!:goblin_good_job:

Effects channeling spells, stopping them without me want them to be stopped.
OH WHAT THE HELL SINCE THERE IS ABSOLUTLY NO WAY TO DO THIS I WILL USE STORM BOLT AND ADD STUN EFFECT.
THANKS FOR TRING -_-
 
Oups!
It seems I didn't read thread description.
I'll wear my cloak of invisibilit and dissapear..................

As far as I could reach: Death coil that won't effect allies (hence no weird targeting for "healing" for undead allies), and in description "undead are immune to this effect". Still need more ideals if you have any...
 
Acid Bomb is superior.
And when I try to cast another spell which do Acid Bomb it will remove the first one.
The highest I got this far is Death Coil, trigger that make unit group = all units. make all units in unit group to lose undead classification and the same done to entering units to the entire map, provide nuke that effect all units regardless if they are undead or living, but destroy the original death coil, since you cant heal your undead units...
 
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