- Joined
- Apr 6, 2006
- Messages
- 98
For a few, ive got a few questions and some tried attempts in fixing it, but have failed
Legend
(Q) - Question
(E) - Further Explaination
(H) - Hypothesis and attempted fix
1)
(Q) Effect created upon hitting of a passive ability
(E) For example, i want a special effect to be casted upon the target or the user whenever it is activated, pretty much like the special effect in DOTA's Faceless Void's backtrack
(H) What ive tried so far are basic triggers, One of which is
Event
Unit starts casting an ability
Conditions
Ability being cast = Critical Strike (example)
Actions
Create special effect with model (thunder Clap) at target of ability being cast's origin (example)
That trigger didnt work, so im pretty stumped on this
------------------------------------------
2)
(Q) Speed Cap of cluster Rockets
(E) i wanted to reduce Cluster Rocket's missle speed to like, 250, however it seemed to be capped at like, 500, as it was moving roughly the same speed as a max speed(522) unit
(H) i couldnt come up with any attempted ideas to fix this
-------------------------------------
3)
(Q) Missle/Wave impact effect on target (Carrion Swarm & Stampede)
(E) Okay, as pretty much alot of people know, Carrion Swarm and Stampede's missle/wave impact effect cant be changed through custom spells, the only way is to change it through the default Carrion Swarm or Stampede effect to the desired effect, but doing so will cause all other types of Swarm or Stampede spells to have that effect
(H) what i want is the carrion swarm effect to be able to be changed without setting the default spell impact. Any help will be apprectiated
-----------------------------------
4)
(Q) Statis trap stun buff alteration
(E) What i wanted was the Statis Trap Stun(Pause) buff to be changed, however the effect was only changeable thru the default Stun(Pause) itself, thus rendering spells like Inferno to have the same stun buff as the trap
(H) While it was the lesser of two evils, it would be good if i could change the stun Buff of the statis trap without causing the Inferno stun buff to change as well
Any help will be of a great help and i thank you in advance
~Spyda
Legend
(Q) - Question
(E) - Further Explaination
(H) - Hypothesis and attempted fix
1)
(Q) Effect created upon hitting of a passive ability
(E) For example, i want a special effect to be casted upon the target or the user whenever it is activated, pretty much like the special effect in DOTA's Faceless Void's backtrack
(H) What ive tried so far are basic triggers, One of which is
Event
Unit starts casting an ability
Conditions
Ability being cast = Critical Strike (example)
Actions
Create special effect with model (thunder Clap) at target of ability being cast's origin (example)
That trigger didnt work, so im pretty stumped on this
------------------------------------------
2)
(Q) Speed Cap of cluster Rockets
(E) i wanted to reduce Cluster Rocket's missle speed to like, 250, however it seemed to be capped at like, 500, as it was moving roughly the same speed as a max speed(522) unit
(H) i couldnt come up with any attempted ideas to fix this
-------------------------------------
3)
(Q) Missle/Wave impact effect on target (Carrion Swarm & Stampede)
(E) Okay, as pretty much alot of people know, Carrion Swarm and Stampede's missle/wave impact effect cant be changed through custom spells, the only way is to change it through the default Carrion Swarm or Stampede effect to the desired effect, but doing so will cause all other types of Swarm or Stampede spells to have that effect
(H) what i want is the carrion swarm effect to be able to be changed without setting the default spell impact. Any help will be apprectiated
-----------------------------------
4)
(Q) Statis trap stun buff alteration
(E) What i wanted was the Statis Trap Stun(Pause) buff to be changed, however the effect was only changeable thru the default Stun(Pause) itself, thus rendering spells like Inferno to have the same stun buff as the trap
(H) While it was the lesser of two evils, it would be good if i could change the stun Buff of the statis trap without causing the Inferno stun buff to change as well
Any help will be of a great help and i thank you in advance
~Spyda