• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Yet another abilities question

Status
Not open for further replies.
Level 5
Joined
Apr 6, 2006
Messages
98
1) I created a basic locust swarm spell, its called roar of the dragon. When the dragon attacks, it casts a "cluster rockets" spell every 6 seconds. Now the problem is that after it casts the rocket it doesnt continue moving like how its supposed to be in a normal locust swarm,instead it stays there motionless, not even attacking. And yes i added locust to the dragon. So how do i fix this???

2)How do i remove the fade time for invisibility potion??

3)How to change the stun buff of statis trap w/o changing the original stunned(paused) buff?
 
Level 6
Joined
Mar 2, 2006
Messages
306
there is a "transition time" property for sorceress invis (which can be made into item ability as well (athough it would be targeted) ) but not for potion invis

there is a gameplay constant called "unit visibility change rate" but i'm not sure if that's what you want...

or you can always have a dummy cast sorc invis...
 
Status
Not open for further replies.
Top