- Joined
- Feb 17, 2018
- Messages
- 115
Hi. I have read several threads considering this topic but haven't find a solution yet (or just me being me and couldn't get thigs right). Now I'll try to make clear what I mean. So I want hero to have one set of spells in elf-form and another one in bear-form and they should have separated cooldowns. Engeneering Upgrade causes lots of bugs like complete spells removals. These are triggers I have so far (for 1 spell in two forms, spells are based of different spells):
-
Learn
-

Events
-


Unit - A unit learns skill
-
-

Conditions
-


(Learned Hero Skill) equals dummy hero's skill thath show no icon
-
-

Actions
-


If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-



if - conditions
-




(Level of bear form indicator skill that only bear-form has for (Triggering unit)) equals to 1
-
-



Then - Action
-




Unit - Add bear-form needed spell which is actually a unit's spell not hero's to (Triggering unit)
-




Unit - Set level of bear-form needed spell which is actually a unit's spell not hero's for (Triggering unit) to (Level of dummy hero's skill thath show no icon) for (Triggering unit))
-
-



Else - Action
-




Unit - Add elf-form needed spell which is actually a unit's spell not hero's to (Triggering unit)
-




Unit - Set level of elf-form needed spell which is actually a unit's spell not hero's for
-
-
-
-
-
Morph
-

Events
-


Unit - A finishes casting the spell
-
-

Conditions
-


(Ability being cast) equals bear-form
-


(Level of dummy hero's skill thath show no icon) for (Triggering unit)) equals 1
-
-

Actions
-


If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-



if - Condition
-




(Level of bear form indicator skill that only bear-form has for (Triggering unit)) equals 1
-
-



Then - Action
-




Unit - Add bear-form needed spell which is actually a unit's spell not hero's to (Triggering unit)
-




Unit - Set level of bear-form needed spell which is actually a unit's spell not hero's for (Triggering unit) to (Level of dummy hero's skill thath show no icon) for (Triggering unit))
-
-



Else - Action
-




Unit - Add elf-form needed spell which is actually a unit's spell not hero's to (Triggering unit)
-




Unit - Set level of elf-form needed spell which is actually a unit's spell not hero's for (Triggering unit) to (Level of dummy hero's skill thath show no icon) for (Triggering unit))
-
-
-
-

