- Joined
- Apr 23, 2011
- Messages
- 322
How to change unit's attack animation?
Example:
A unit has attack 1,2 and 3; that unit plays a random "attack" animation every time it attacks, so...
I want that unit's "attack 1" to be played when unit uses its first attack;
"attack 2" when it uses its second attack;
and "attack 3" when it bashes(not critical)
I tried changing animation names in sequence editor (model editor), but it didn't work.Also:how to make unit's "spell" animation play when it attacks?
Example:
A unit has attack 1,2 and 3; that unit plays a random "attack" animation every time it attacks, so...
I want that unit's "attack 1" to be played when unit uses its first attack;
"attack 2" when it uses its second attack;
and "attack 3" when it bashes(not critical)
I tried changing animation names in sequence editor (model editor), but it didn't work.Also:how to make unit's "spell" animation play when it attacks?