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Detect unit's current animation

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Level 22
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Feb 6, 2014
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2,466
Is there a way via trigger to detect a unit's current animation such as walking, attacking, casting, etc? Jass or GUI solutions are accepted.

The problem with GetUnitCurrentOrder(unit) is that when I ATTACK-GROUND, the unit's current order is attack but the unit's animation is walking.
 
Level 22
Joined
Feb 6, 2014
Messages
2,466
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