- Joined
- Feb 6, 2014
- Messages
- 2,466
Is there a way via trigger to detect a unit's current animation such as walking, attacking, casting, etc? Jass or GUI solutions are accepted.
The problem with GetUnitCurrentOrder(unit) is that when I ATTACK-GROUND, the unit's current order is attack but the unit's animation is walking.
The problem with GetUnitCurrentOrder(unit) is that when I ATTACK-GROUND, the unit's current order is attack but the unit's animation is walking.