- Joined
- Aug 9, 2008
- Messages
- 22
I don't know if it's possible but I want to be able to change a unit's attack speed in-game without changing it's animation speed. The idea is that a hero's attack speed is based completely on the type of weapon s/he has equipped. I tried using the GUI action that changes a unit's animation speed and it worked on everything save the attack animation. In summary I suppose what I'm wanting to do is change a unit's attack cooldown rather than attack speed. At then end of the day it's a cosmetic issue, since I can easily change the unit's attack speed to match the weapon type, but it seems like a big ugly one to me. Any ideas? (using multiple unit types is out)