Those wall models were from the wc3campaigns if i remember right.
*update*
Not much really to write cept im going to use the way that lotr helms deep map uses siege towers to get on walls for now. I might keep it but I would like to have something different and working (mines not working).
Gilles, for the siege tower, I figure it can be modelled and have a low size in the end. Think I should spend time on it? I probably wont use it till after beta since it will need to be boned,animated, and skinned. Skinned by someone else cause i cant do that

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Last things needing checked so far:
1. Siege weapons, towers, infantry balance
2. Every unit with their own special passive or activable ability.
3. Balanced combat system
4. Decent resource-income system
5. Trader merchants completed and pathed
Ill need a closed Pre-beta test for half and the rest I can solo. I can't host cuz my router doesnt have port-forwarding... so ill have find someone that can.
If you can think of anything Gilles or if anyone has some neat idea's let me know. I have all siege type units already needing atleast 1 person inside to attack. The more inside, the faster the unit can attack. Same for the castle towers to.