• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!
  • ✅ The POLL for Hive's Texturing Contest #34 is OPEN! Vote for the TOP 3 SKINS! 🔗Click here to cast your vote!
  • ✅ The POLL for Hive's Techtree Contest #20 is OPEN! Vote for the TOP 3 FACTIONS! 🔗Click here to cast your vote!

Can we import Game Play Constants to new map

Status
Not open for further replies.
Gosh I know a way but I forget now :/

It involved extracting a file that the constants are saved on. It didn't work well with game play interface for me thought because the text got messed up
 
If you open your map in programs that can open mpqs (like war3 model editor), you can find your custom gameplay constants in war3mapMisc.txt file - it contains only changes to Gameplay Constants.
There is also war3mapSkin.txt, which contains changes to Game Interface.
 
Status
Not open for further replies.
Back
Top