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Reforged Campaign/Unique Models yet to appear in Reforged

Discussion in 'Patch & Reforged Discussion' started by Ardenaso, Dec 1, 2019.

  1. Ardenaso

    Ardenaso

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    Copy-pasted directly from this post in the official forums

    So far here’s the campaign/unique models that aren’t live yet (in no particular order), how would you expect them to look like in campaign? Here’s how I think they should look

    1. Califax from Brothers in Blood
    • I expect him to have some sort of a Warden-ish armor

    2. Duke Lionheart from Enemies at the Gate

    • I expect him to look almost the same with Halakh but his main coat would be decorated with some medals or a duke uniform like an 18th century french uniform.
    3. Guardian of the Deep from To Tame a Land
    • A sea giant with Makrura armor would look cool
    4. Sea King from To Tame a Land
    • Absolute king unit if he would ever wear skinned hydra pelt
    5. Skeleton Lord from The Oracle
    • A skeleton Warden perhaps, since Stonetalon Peak used to be a Night Elf territory
    6. Skeleton King from A Destiny of Flame and Sorrow
    • A skeleton with some crown and some tall spiked phalanx shield
    7.Captain Thornby from Old Hatreds
    • A refined captain with a Theramore crest on his shield
    8. Zerx Hydromon from Old Hatreds
    • This Archmage suits well some Kul Tiran colors and some fringes on his shoulder pads like Daelin Proudmoore
    9. Mystic from Brothers in Blood
    • This unit must and should be a Druid
    10. Murloc Ritualist from To Tame a Land
    • I expect this unit to have some water staff and some shell trinkets
    11. Baelgun Flamebeard from Into the Shadow Web Caverns
    • Would be nice if his armor would be a bit snowed and his avatar form also had glowing runes like Muradin
    12. Militia Commander from King Arthas, Royal Guards from The Crossing
    • I expect this unit to be almost the same as a Knight but with a Captain Helm and a Shield on his left hand instead of the sword, almost similar to the WC2 Paladin
    13. Militia Captain from King Arthas
    • I expect this unit to be some tight leather patched unit but with some some armor and a Captain helm
    14. Militia Spearman from King Arthas
    • I expect this unit to be some Militia but with the equipment of a Brigand
    15. Lord Blackthorn from The Dark Lady
    • I expect this unit to retain the original classic Bandit Lord model but still reforged and polished, but also with insignia and crests of Alterac on his armor (since the mercenary camps were orange and it was said that the survivng Alteraci managed to loot Lordaeron when it was Scourged, implying greatly he is one of those Alteraci bandits)
    16. Murloc Tidal Lord from The Dark Lady
    • This unit should have some skull staff and some grimoire like a Necromancer since it can cast Death Coil to match the “deathly” theme of this mini-boss
    17. Deathlord from To Tame a Land
    • This unit should be changed to a unique Death Knight model since lorewise it is a Death Knight
    18. Eldritch Deathlord from Old Hatreds
    • Same as #17, it should also be a Death Knight
    19. Feranor Steeltoe from Blackrock and Roll
    • Please give him a single dwarf blacksmith model, would be really nice for mapmakers
    The rest, like Theramore Elites, Mug’thol, Kor’gall, Krag’jin, Zul’rogg, Outland Arena bosses, special creeps, and others I forgot to mention or just not important to mention, should also have unique models

    How about yours? I’m curious on how you want them to look like in Reforged
     
    Last edited: Dec 4, 2019
  2. Ether

    Ether

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    You forgot Bloodfeast who has Wurtz Leg and Timmy the Kid.
     
  3. stein123

    stein123

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    Rend and Maim from the fel orc forces
     
  4. Venombite

    Venombite

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    I'm pretty certain that all the models have been datamined, and that they won't be adding any new ones. To credit Blizzard, there are a bunch of models already anyway, even for some completly unimportant characters. And that is great.
     
  5. stein123

    stein123

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    still is kinda weird, there is a custom model for Gar'Thok, but no for Sen'jin : /
     
  6. Venombite

    Venombite

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    Yeah, that's strange. Who knows at this point. That Campaign might not be in Reforged at all. Or it may be added later, with a purchasable Sen'jin skin for the Shadow Hunter :peasant-thinking:
     
  7. stein123

    stein123

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    I mean, Tharifas has a custom model too...
     
  8. deepstrasz

    deepstrasz

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    Lol, was going to create the thread myself and credit you for the B.net thread but ah well.
    Also wanted to name it What character models would you want in Reforged?

    I've mentioned many of those if not all :D in my post on your other thread (Reforged - Inconsistencies in Classic WC3 that you want to see fixed in Reforged?) which should be used in tandem with this one.

    Here goes:
    For me, it's mostly from the RTS games lore.

    1. Sir Lothar (Warcraft: Orcs & Humans/young-mid life version and Warcraft II older, mounted version)
    2. King Wrynn III
    3. Medivh (child and evil versions)
    4. Conjurers
    5. Guardian Aegwyn (mentioned as so in WcII)
    6. Nielas Aran (mentioned as such in WcII)
    7. prince Llane (and king Llane)
    8. Lady Varia
    9. Clerics
    10. Blackhand
    11. Warcraft I & II variations for units (Peasant, Footman, Knight, Catapult, Peon, Grunt, Raider)
    12. Warcraft I & II variations for buildings (Town Hall, Farm, Blacksmith, Lumber Mill, Barracks, Stable)
    13. variations for buildings depending on seasons like in Warcraft II (summer/spring and winter; autumn could work for night elf ancients)
    14. Crossbowmen (wrongfully named Archers though in Wc:O&H).
    15. Scorpions
    16. Spiders
    17. Water Elementals
    18. Daemons (+WcII version)
    19. Church (+WcII version)
    20. Tower (Wc:O&H both the Orc and Human ones)
    21. Gold Mine (+WcII version including the Draenor variation)
    22. Ogre (Wc:O&H since the WcII version is pretty much the one in WcIII)
    23. Brigand
    24. Slime
    25. Skeleton (+WcII version)
    26. Fire Elemental
    27. Garona
    28. Warlock
    29. Necrolyte
    30. of course could be nice to have Warcraft: Orcs & Humans and Warcraft II (+expansions) tilesets and doodads
    31. Spearmen
    32. Kennels
    33. Temple
    34. Griselda
    35. Turok
    36. Tome of Divinity
    37. Stormwind (keep)
    38. Black Rock (spire fortress)
    39. Archangel

    1. Gul'dan (Death Knight mount version; actually it would be more interesting to have a reanimated/skeletal frost wolf/dire wolf instead as intimidation towards shamans)
    2. Death Knight (WcII)
    3. Sire Uther Lightbringer (young-mid life mounted version)
    4. Archbishop Alonsus Faol
    5. Paladin (WcII version, mounted)
    6. Cho'gall
    7. Zuljin
    8. Orgrim Doomhammer
    9. Runestone of Caer Darrow
    10. The Portal (WcII version)
    11. High Elf Druid
    12. Ogre Mound
    13. Altar of Storms (WcII version)
    14. Daemonlord Sargeras (+WcIII titan version)
    15. King Terenas (mid life and the WcIII version)
    16. Admiral Daelin Proudmoore (mid-life)
    17. Thoras Trollbane
    18. Genn Greymane
    19. Lord Perenolde
    20. Elven Archer (WcII male version +Elven Ranger)
    21. Ballista (WcII version)
    22. Mage
    23. Demolition Squad
    24. Gnomish Flying Machine (WcII version)
    25. Gryphon Rider (WcII version)
    26. Oil Tanker (human and orc variations)
    27. Elven Destroyer
    28. Transport (WcII orc and human versions)
    29. Battleship (the one in WcIII is similar to the original)
    30. Gnomish Submarine
    31. Elven Lumber Mill
    32. Towers (Scout, Guard and Cannon)
    33. Shipyard (orc and human WcII versions)
    34. Foundry (both factions)
    35. Oil Refinery (both factions)
    36. Keep (WcII version)
    37. Gnomish Inventor
    38. Mage Tower
    39. Gryphon Aviary (WcII)
    40. Castle (WcII)
    41. Ner'zhul (shaman and dark shaman)
    42. maybe pre-WcIII Draenei but =/= Eredar version
    43. custom Twisting Nether tileset and doodads :D
    44. Kilrogg Deadeye
    45. Rend and Maim
    46. Zuluhed the Whacked
    47. Alexstrasza (enslaved and WcIII version)
    48. Troll Axethrower (WcII version +Berserker)
    49. Goblins Sappers (WcII version)
    50. Goblin Zeppelin (WcII version)
    51. Dragon (WcII version)
    52. Troll Destroyer
    53. Ogre Juggernaut (well, the WcIII one is basically like the one from WcII)
    54. Giant Turtle
    55. Eye of Kilrogg
    56. of course it could be really nice to have remade FX of WcI and WcII spells
    57. Runes (from Ogre Magi)
    58. Great Hall (WcII version)
    59. Troll Lumber Mill
    60. Ironwood trees
    61. Watch Tower (Scout, Guard and Cannon)
    62. Stronghold (WcII)
    63. Goblin Alchemist (WcII building)
    64. Temple of the Damned
    65. Dragon Roost (WcII)
    66. Fortress (WcII)
    67. Khadgar
    68. Alleria
    69. Danath
    70. Turalyon (mounted version)
    71. Kurdran
    72. Grom Hellscream (WcII version with that nose ring piercing as in the RoC short film but also the lower jaw tattoo/paint)
    73. Kargath Bladefist
    74. Teron Gorefiend
    75. Dentarg
    76. Deathwing
    77. Fenris the Hunter
    78. Mogor the Ogre
    79. Tagar Spinebreaker
    80. Varien (young WcII-WcIII)

    1. Nekros
    2. Demon Soul
    3. Rhonin
    4. Magni Bronzebeard
    5. Murgen Hammerfall
    6. Aedelas Blackmoore
    7. Durotan
    8. Kel'Thuzad (pre-Lich King meeting)
    9. Azshara
    10. Lady Vashj (pre-WcIII)
    11. Ysera the green\Dreamer
    12. Nozdormu the bronze\Timeless
    13. Dath'Remar
    14. The metallic titans (names and stuff)
    15. Old Gods (names and stuff)
    16. Malygos the Spell-Weaver
    17. Neltharion the Earth-Warder
    18. Arthas+Ner'zhul the Lich King
    19. The two men who come with Arthas in Terenas' throne room.
    20. The council in the Warning (ambassador etc.)

    1. Eitrigg
    2. Tirion Fordring
    3. Mirador
    4. Taelan
    5. Saidan Dathrothan
    6. Karandra
    7. Arden
    8. Barthilas

    Would be awesome if they did a .pdf like the RoC manual with every character and unit in the game having a short story.
     
  9. Ardenaso

    Ardenaso

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    and that was it? I paid 30$ not 15$, they should do more I hope

    those were for Humans and Orcs, and some creeps in TFT Blood Elf campaign, there's none yet for Night Elves, Kul Tiras, and Undead

    You mean the Butcher? I hope they make his model like the Diablo/HotS Butcher as a reference to him

    Apparently they retconned them out, I do hope they change them into like Kargath Bladefist, Teron Gorefiend, Tagar Spinebreaker, Zuluhed the Whacked, and Ragnok Bloodweaver

    Would be nice if there's a cutscene where he spots Garithos' body and carries it away, which hints/foreshadows the founding of the Scarlet Crusade

    Was expecting him to be some militia mini-boss in the Culling tbh

    Would be nice if Kael'thas' narration in TFT shows them
     
    Last edited: Dec 3, 2019
  10. deepstrasz

    deepstrasz

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    That would basically be a retcon of WcII. Those weren't supposed to survive. Teron probably went with Ner'zhul and became a Lich while the others died as we don't see any of them in Azeroth, only Grom. A, Bladefist, I think was still on Azeroth too.
    No idea who Ragnok is.
    Yeah, a hidden undead boss in one of those village houses.
    I don't think Kael'thas had anything to do with those? At least as far as the war events go.
    Weren't all the remaining humans, well, Alliance forces eliminated by Sylvanas? Only Garithos?
     
  11. Venombite

    Venombite

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    Lol, both Undead and Night Elves are in the BETA already, and all of their models, plus some Campaign models are already present. There are dozens videos on youtube about them, here are WoWhead articles:
    Warcraft 3 Reforged Beta Build 1.32.0.13594 - Undead Models, Sylvanas, Death Knight Hero
    Night Elf Models from Warcraft III Reforged - Tyrande, Malfurion, Faerie Dragon
    Night Elf Buildings - Warcraft III Reforged
    Kul Tirans are going to be humans with Hydromancer/Chaplin instead of Sorceress/Priest. I personally hoped they would BfA-ise them, but they won't. If it was ever their plan (originally), it's been cut by now, sadly. Who knows, we'll never know, I guess.
     
  12. Ardenaso

    Ardenaso

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    it's on the Outland Cinematic where he narrates the story to Vashj

    the New Alliance survivors became the Scarlet Crusade. WoW stuff

    What I meant is the super-ultra-specific models like Gar'thok, Dagren, Magroth, Gazlowe, Nazgrel, etc. when then there's no models yet for the Butcher, Bloodfeast, Califax, the Elemental Guardians, the Grain Caravan, Master Zombie, Blackthorn, Mug'thol, Zerx Hydromon, Chief Petty Officer, etc. That's what I was referring to.

    As I said, it would be inconsistent if Blizzard stopped halfway of creating and releasing said models.
     
    Last edited: Dec 3, 2019
  13. deepstrasz

    deepstrasz

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    Ah, that's what you meant. Sure, but it'd be a cameo of sorts :D
    Ah, really? I thought that order came out of the Silver Hand like the Argent Crusade or something.
    So, the others ran when Garithos was killed :D?
    Definitely.
     
  14. Venombite

    Venombite

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    Ah. Tbh I don't remember 90% of those stuff, and I acctually like most stuff (e.g Califax being regular KotG). There is an Ogre Leader for the Campaign model, maybe even Bandit too. I would much prefer them adding the models that improve the gameplay. Like adding Satyr hero(s) to the Night Elf Campaign, adding some specific Forsaken units (apothecaries, undead elven archers, different buildings) to replace melee Undead units, Kirin Tor units and buildings to replace human ones in some missions etc.... But it's unrealistic to expect something like that at this point.
     
  15. Ardenaso

    Ardenaso

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    There's 3 units using that model, the Ogre Warchief in the Kael'thas first chapter, Mug'thol, and Kor'gall

    There's some Bandit Lord creeps we've fought in the campaign so they should give him unique model I hope

    But Satyrs are mortal enemies of Night Elves to this day; or are you referring to them as enemies in RoC? We can hope we'd get a cameo of Xavalis in Illidan's chapter

    This is one of the things we hope as well since Reforged is supposed to "bridge" WC3 to WoW

    This one too, the last two RoC undead chapters didn't even look like we were fighting a city of mages.

    We can still hope; Tinker, Firelord, and Alchemist were added after release

    Well those who were lucky enough to be away from Sylvanas at the time I guess
     
  16. Venombite

    Venombite

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    Yes, I'm thinking as enemies in satyr bases in The Druids Arise and A Destiny of Flame and Sorrow. You know what would bridge the gap well, between even RoC and TfT. When Illidan consumes the skull, most night elves fighting with him leave, but some consume as well, becoming Satyrs. And you finish the mission with the Satyr tech tree. That would explain why there are Satyrs fighting for Illidan and the Illidari in both TfT and WoW. But again it's unrealistic at thispoint.
     
    Last edited: Dec 3, 2019
  17. stein123

    stein123

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    Have you seen the censored undead models that LSK made for China? (skeletal units like frost wyrm or undead horse that show flesh instead of bones lol) maybe there are censored skeletons models that would fit a forsaken faction :p
     
  18. deepstrasz

    deepstrasz

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    Hell no. Illidan doesn't become a Satyr. Satyrs are evil. Illidan wasn't against night elves but only for selfish reasons.
    If anything, other demon hunters since
    demon hunters.png
    By that time Illidan has already made the pact with Kil'jaeden.
     
  19. Ardenaso

    Ardenaso

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    when I played, it's also censored (Asian server stuff?) but I heard the censors can be turned off in the settings
     
  20. Venombite

    Venombite

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    I guess the game would be really confusing in China, lol.
    On a more seriouse note, it would be the worst thing they could do.