• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Bug with negative spell haste

Status
Not open for further replies.
Level 3
Joined
Jul 20, 2010
Messages
25
Type of problem:
wrong description or negative spell haste value for cleric.

Map Version:
GaiasRetaliation1_1n(2)

Description of the problem:
when you type -stats, the value of spell haste is indicated as -3% (dunno if it's really decreasing the spell haste or just showing like this).

(bugs only) How to reproduce the bug (if possible):
Pick a new cleric
up it to lvl 2
type -stats
check spell haste value (it'll be negative if you havent spent any point in agi)

Obs:
As i said above, i'm not sure if this negative value is just a output problem or calculation problem, there is no way to have a accurate test with it (at least i dont know).
Another point is that i found it at random with cleric, so i didnt test the other stats/resistences results for other attributes/classes...
Img bellow
65352302.jpg
 
This is a rounding error, which results due to WC3 not displaying real values in the hero main stats.
Your agility at level 2 should be base agi (2) + per-level-agi (0.3), so 2.3 is used for the calculation of haste bonus. Since your agility is only 2, however, the game considers this as a malus.
As soon as your agi hits the next integer value, the haste value should get back to 0% again.
 
Level 21
Joined
Mar 27, 2012
Messages
3,232
This is a rounding error, which results due to WC3 not displaying real values in the hero main stats.
Your agility at level 2 should be base agi (2) + per-level-agi (0.3), so 2.3 is used for the calculation of haste bonus. Since your agility is only 2, however, the game considers this as a malus.
As soon as your agi hits the next integer value, the haste value should get back to 0% again.

Does this also explain why after a some point the spell haste gains from agi turn very minor, or is it something else?
 
Status
Not open for further replies.
Top