- Joined
- Nov 20, 2005
- Messages
- 800
The arena bugs with storage being teleported into the arena seem to still be occurring in v1.1n(2) also we did a 2v2 in it and there was a monk on the other team he used BOL and it healed us on the other team
About the 800 damage thing: He has two fire based spells, fireball, being the low damage spam he does and fire strike, which has a high casting time and needs to be stunned/interrupted to avoid it.Dunno if this is a bug or it's planned but when an enemy caster starts casting a spell (ex. fireball of Gaealas Tar) then no matter how far You will go from him during his casting time (reaaally far from his vision and fireball range; even further than mob's follow range which makes them invurnerable with full hp/mana) the spell will actually fire at Your face dealing like (in Tar's case) 800+ dmg (also should be added that my char got 30% effective magic resistance for that spell) while it normally deals 50~120. Pretty unnice when You got like 80 max hp...
Also found another one considering Gaealas Tar - when he freezes someone, I break the ice of frozen person, he taunts/attacks Gaealas so that I can clearly see <80% aggro but G Tar starts casting a fireball targeting... me! (while out of his aggro)
Hunter's net still isn't usable by any class, catching boars quest can't be finished, 1.2A (4).
Without any instructions on how to reproduce the twin gargoyle bug, I can do nothing about it.
Could also not confirm the berserker rage bug. Worked fine for me.
Can't check it. Please update your warcraft 3 to the latest version.View attachment 127316
This is the replay in warcraft 3 version 1.24.4.6387 map version Gaias 1.2A7
CHECK IT FIRST PLEASE
Can't check it. Please update your warcraft 3 to the latest version.
He only uses natures blessing if a unit is below 30% health. Which kinda makes sense. You don't want him waste his cooldown on blessing in non-dangerous situations.Not sure if it's a bug or if it's intended because the shaman merc was too strong: The shaman merc does not use Natures Blessing as it is decribed in his tooltip.
He only uses natures blessing if a unit is below 30% health. Which kinda makes sense. You don't want him waste his cooldown on blessing in non-dangerous situations.
Without any instructions on how to reproduce the twin gargoyle bug, I can do nothing about it.
Could also not confirm the berserker rage bug. Worked fine for me.
I just tried to summon several Gargoyles and it worked^^. I don't know exactly if the twin Gargoyle bug was always because of players just hitting the runehammer too often, but at least it's something. As someone said before me, if you click fast enough on the runehammer icon, you can summon mass Gargoyles. There's the proof: Screenshot
I simply pressed the icon on the Gargoyle several times before he spawned. There is a short time between the icon-clicking and the gargoyle spawning. In that moment, you just have to click some more times on the icon to spawn more gargoyles.
Horn of inslight gives aura +6 int) not just for bard
Type of problem: Bug
Map Version: 1.2A(7)
Description of the problem: When I use the shaman mercenary and fight Gazrow it's spell haste bugs if he gets hit at least one time by frost bomb, as if the spell haste reduction debuff never dissapears.