Bone Names?

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Aug 24, 2006
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I'm working on animating some skeletal meshes using an IK chain and wondering if I need to name them anything special. As it stands they're just b_name_L/R/Root.
 
I got it to work mostly, thank. There's a few artifacts I need to get rid of though.

But it doesn't seem to matter what you name them, but there's like a hundred fifty in the models and I mostly wanted to be sure I didn't need to rename all of them while I was working. I was hoping someone to answer in like five minutes so that I didn't need to go through trial and error.
 
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