• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

BLPaletter 1.5b

This tool originates from here

BLPaletter converts BMP, TGA and JPG images to paletted BLP images.
These often compress better than usual JPG compressed BLPs.
For example it compresses a 256x256 texture to 33kb in a map of mine.
Note that paletted blps work better with MPQ archive compression than ordinary jpg blps,
so that you can only accurately compare file size after importing them into a map.
Since version 1.3 it can also create JPG compressed BLPs.
Fixed Mipmapping issues in version 1.4.
Fixed an alpha channel issue in version 1.5b.

Simply drag and drop the input image onto the executable and it'll be converted to blp.

To make use of the available options use a command line such as:
BLPaletter <input.tga|input.bmp|input.jpg> [<output.blp>] [<number of colors / quality>] [-j | -p] [-mipN]

Replace the N of the -mip parameter with a number between 1 and 16.
This will limit the number of generated mipmaps to a max of N.

For icons and interface textures always use -mip1 because they do not use mipmapping .
Or -mip2 if you support people with really old computers who have the texture quality setting at low.
For model textures simply leave out the -mip parameter.



Examples:

Code:
  BLPaletter D:\icons\BTNSomeIcon.tga -mip1
    -> Will create D:\icons\BTNSomeIcon.blp with 256 colors and 1 mipmap

  BLPaletter D:\icons\BTNBlah.bmp 128
    -> Will create D:\icons\BTNBlah.blp with 128 colors

  BLPaletter D:\icons\a.tga D:\icons\b.blp 64
    -> Will create D:\icons\b.blp with 64 colors

  BLPaletter "C:\Program Files\Something\SomeTexture.tga" Target.blp
    -> Will create Target.blp with 256 colors in the current directory (watch out: you need " when a path contains a space)

  BLPaletter C:\x.bmp C:\y.blp 85 -j
    -> Will create C:\y.blp with JPG compression and a quality of 85%

  BLPaletter ..\Textures\MountainKing.bmp -p -mip8
    -> Will create ..\Textures\MountainKing.blp with 256 colors (paletted) and 8 mipmaps at max

You can also download this additional GUI frontend made by Acaykath, put it in the same directory and use that.
It will give you nice buttons and things you can click on.


Keywords:
BLPaletter, BLP, Paletted BLP, TGA, BLP Converter, Compression
Contents

BLPaletter 1.5c (Binary)

Reviews
16:48, 15th Jun 2008 ZypherXII: Very usefull. Works perfectly if you follow the instructions.

Moderator

M

Moderator

16:48, 15th Jun 2008
ZypherXII:
Very usefull. Works perfectly if you follow the instructions.
 
Level 10
Joined
Feb 20, 2008
Messages
448
man i dont fucking understand a damnit word of what i gotta do, some1 said drag file on executable thing doesent do shit. upper its said codes , idk my cmd shit is maybe broke cuz it doesnt work at all >.> some1 can help me msg me on azeroth as Legendary_Kyubi and post a message its my bote into clan esw >.>
 
Level 10
Joined
Feb 20, 2008
Messages
448
this shit is 2 fucking complicated noob poeple that making image only need
ULTIMATE PAINT its allow u to save made as blp or tga and edit map size for map if u cant make bmp to blp USE wc3 model edito make a loading screen ,save it, reload it under ultimate paint fix size u need & save it as tga or blp ,(with all mdx converter u can e-z converte those file_
 
Level 6
Joined
Aug 24, 2008
Messages
231
man i dont fucking understand a damnit word of what i gotta do, some1 said drag file on executable thing doesent do shit. upper its said codes , idk my cmd shit is maybe broke cuz it doesnt work at all >.> some1 can help me msg me on azeroth as Legendary_Kyubi and post a message its my bote into clan esw >.>




this shit is 2 fucking complicated noob poeple that making image only need
ULTIMATE PAINT its allow u to save made as blp or tga and edit map size for map if u cant make bmp to blp USE wc3 model edito make a loading screen ,save it, reload it under ultimate paint fix size u need & save it as tga or blp ,(with all mdx converter u can e-z converte those file_


Yo Man Is there nobody teach you how to speak? Just speak to your mama like that and i sure she will kick you out.

Back to topic: It worked.
 
Level 1
Joined
Nov 2, 2008
Messages
1
seriously this program doesnt work it just opens a window for like a hundredth of a second then it closes again this is just messed up... how do i get it to work ???
 
Level 1
Joined
Mar 4, 2009
Messages
2
Would this be a good substitute for the Image Extractor?

I am on vista and can't get the extractor to work on my laptop.
 
Level 7
Joined
May 9, 2005
Messages
136
it means that X and y axis of your picture must be a product of two. so 2x2,2x4,16x16,256x512 ect. are ok but not 3x3 for example because you can not divide 3 by 2 with integer numbers...
Still I do not suggest to use this tool if you can not test the files made with it with a mac because for me they cause fatal errors on 2 different macs. Better use the Warcraft 3 Viewer...
 
Top