Hello there!
I'm really new to this forum and the world editor - although I have been playing Warcraft III almost since it came out. I'm just saying this in the case that I say something stupid or nonsensical, so... sorry!
I am trying to create a terrain that would represent a land filled with and covered by ash. I thought about using the Blight tile, since it looked pretty accurate, and the extra bones and other variations seemed pretty fitting.
My problem is that I noticed that this tile has the effect of these green gas bursts from time to time appearing. I don't really want those to appear. So, there-in lies my problem.
How could I remove that gas effect from the tile? Is there anyway I could edit the tile so I just delete that effect, and leave everything else intact? Or do you have any other ideas as a solution?
I'm really new to this forum and the world editor - although I have been playing Warcraft III almost since it came out. I'm just saying this in the case that I say something stupid or nonsensical, so... sorry!
I am trying to create a terrain that would represent a land filled with and covered by ash. I thought about using the Blight tile, since it looked pretty accurate, and the extra bones and other variations seemed pretty fitting.
My problem is that I noticed that this tile has the effect of these green gas bursts from time to time appearing. I don't really want those to appear. So, there-in lies my problem.
How could I remove that gas effect from the tile? Is there anyway I could edit the tile so I just delete that effect, and leave everything else intact? Or do you have any other ideas as a solution?