- Joined
- Jun 4, 2023
- Messages
- 429
Some people have asked me what I'm doing next, so I'll list the models I plan on making, along with other ideas in the 'Maybe' pile.
It should also help me keep track of my To-Do list because I keep losing the pieces of paper I write this stuff on.
I don't really want this to turn into a blow-by-blow breakdown of me working through something in particular, which I did for a couple of other models, but if people want to give feedback or suggestions that will be more than welcome.
Maps and Campaigns
-Still adding stuff-
It should also help me keep track of my To-Do list because I keep losing the pieces of paper I write this stuff on.

I don't really want this to turn into a blow-by-blow breakdown of me working through something in particular, which I did for a couple of other models, but if people want to give feedback or suggestions that will be more than welcome.
Female Kobold disease caster Hero. Would like to base it somewhat on Squeamlish but with a black witch hat (needs candle?). The face would also conform more to the Kobolds I've already made. For the below purple version, the skin tone would be much lighter. Same hue, but higher brightness
A female Kobold geomancer hero. She surfs on a slab of rock that hovers above the ground, and attacks with animated rocks. For my race she will be melee, with a large fist made of smaller stones. But I'll try to include a ranged one. Will hopefully bare some resemblance to МÐЙБИ БÐЙБИ - Maybe Baby (NSFW?).
A rock golem about the size of an Ancient or Mountain Giant, which 'unpacks' into a Trebuchet-like ranged form. The rock segments are large and flatter with visible layers/strata. I'd like to add grass and a little tree on one shoulder, and perhaps a Squirrel or other animal lives in the tree as a gimmick.
I Did some drawings but they are rubbish. The difficulty is in designing how it looks in mobile-mode versus Treb-mode.
I Did some drawings but they are rubbish. The difficulty is in designing how it looks in mobile-mode versus Treb-mode.
Kobold mountain king style hero - don't have a clear idea, but necessary hero archetype. The gimmick is that he starts small and weak but scales very strong each level. Concept comes a bit from DOTA Tiny. I made something based on Diegoit's Kobold Pack, But I'd really rather come up with something unique because he's supposed to be the main character of the Kobold campaign.
3 versions, lightly armoured or unarmoured wielding a Rapier with about 5 instrument options to choose from. Probably Violin, Guitar, Flute, Erhu, Drum + one or two dances. First version would be pretty standard western style with but with dark features (dark/black hair, brown eyes) so he could pass for Spanish or mid eastern or Zorro. Second version would be Eastern style, specifically Chinese. Third version Would be Wyll from BG3, but I'm not going to attempt drawing a black guy facial texture lol. Could add an Eldritch Blast animation for pew pew.
Uses a Rapier and multiple instruments. 3 Varieties based on Kyary Pamyu, Shania Twain and my Tiefling/demon Warlock. Standard portrait animations would emulate Shania. Might have a separate portrait for the demon, with spooky effects. This would be a pretty massive undertaking, though.
lots more Kobold buildings
Shadowheart - Good version
Grubby farseer - started
Happy deathknight
ToD Archmage
Iron Fist -Dwarf
Odin caster - Dwarf
Druid of the Hedgehog
~~Probably more I can't remember right now
-Forsaken-
female assassin - might include skins for other character types
Zombie Crossbowman
Pimped-out Bandit lord on horse
Forsaken Ogre Tyrant
Flying battle barge/blimp with broadside cannons.
Shadowheart - Good version
Grubby farseer - started
Happy deathknight
ToD Archmage
Iron Fist -Dwarf
Odin caster - Dwarf
Druid of the Hedgehog
~~Probably more I can't remember right now
-Forsaken-
female assassin - might include skins for other character types
Zombie Crossbowman
Pimped-out Bandit lord on horse
Forsaken Ogre Tyrant
Flying battle barge/blimp with broadside cannons.
Kobold Rock-lobber siege unit - not part of my custom race
Naga centaur - hesitant because it already exists
Kizilbash (Iranian) infantry - (spear and bow)
Savar AOE2 style cavalry - YOGA WP request
Goblin spec-ops
Forsaken Female type units - Yoga WP
Female Pandaren - Yoga WP
Female Orc Raiders/Shamans - Yoga WP
Naga centaur - hesitant because it already exists
Kizilbash (Iranian) infantry - (spear and bow)
Savar AOE2 style cavalry - YOGA WP request
Goblin spec-ops
Forsaken Female type units - Yoga WP
Female Pandaren - Yoga WP
Female Orc Raiders/Shamans - Yoga WP
Maps and Campaigns
I'm making Kobold models for my Kobold custom race. The design and concept is mostly finished, and perhaps half the spells, triggering etc. are done.
There's a handful of hero spells I haven't finalised.
There's a handful of hero spells I haven't finalised.
Originally just an idea to showcase/introduce the custom race; I've grown more attached to this idea. Enemy factions will be Dwarves and Nerubians by @Maxwell. Set in a cave system, It will be a sort of RTS/RPG hybrid, with branching story. There will be maybe 3 levels, with the later 2 varying depending on choices in the first. It will be possible to ally with either Nerubians or Dwarves against the other, for example.
Working title only ;P. A Night Elf civil war, where Naisha escapes the Tomb of Sargeras some time after it collapses and seeks revenge for Cenarius and Maiev, particularly against Tyrande. You arrive back in Kalimdor and attempt to unite as many native denizens (such as Centaur, Furbolgs, Quillboar, Tauren etc.) of Kalimdor against the Night Elf loyalists, Jaina's humans and Thrall's Horde. A secondary theme is uniting against the use of forbidden magic and demons (ruling out Jaina and the demon-tainted orcs). This would be set after TFT but before Vanilla WOW. Plays similar to Rexxar campaign. More RPG style, except choices/failures mostly affect the team compositions in the final showdown.
-Still adding stuff-
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