- Joined
- Jul 29, 2008
- Messages
- 9,781
Great to see this released!
(5 ratings)
Do you plan to make Shadowheart?
Very good, looks like she is wearing leather armor (+0)with those green pants, I hope to see her with gith medium armor too
Well Acxtually, Githyanki are more or less analogous to aliens in their setting. But I get your point. Should I also remove the anime tag?Not sure why this is tagged as Alien/Futuristic xD but anyways, works quite well for Final Fantasy little wielder, big sword stuff.
I've moved the portrait to improve illumination and frame the face more traditionally. If someone else wants to make a better head for her, they can go for it, but I'm nearly at the end of my tether.Oooh, that thing you did for Spell is clever. Very inspired. I second Gree-D, might steal this one day lol.
Well done, fun adaptation. I think she deserves her own dedicated higher poly portrait with a proper face. And she should also be more green.
I'd say Attack 2 was influenced by your knightess.Swords and anims are cool.
There is a Nightelf version. You just need to scroll down a little from the top.Why does this have Night elf Tag?
It wasn't something I wanted personally, but it's a fair call because probably a lot of other people would want it.It'd be nice if this had the generic Blademaster spin animation.
It'd be nice if this had the generic Blademaster spin animation.
Indeed, elves are aliens in Norse mythology as well, some at least.Well Acxtually, Githyanki are more or less analogous to aliens in their setting.
Okay, okay, if you're so insistentYou should remove the unused "DEPspell" animation on both models and some of the unused bones on the Shandris variant.
and some of the unused bones on the Shandris variant.
You can always leave them as pastebin attachments in the description.Okay, okay, if you're so insistent
Sometimes I leave things in because I think it would make it easier for people to modify the model. It isn't very helpful in this case, but what would be the protocol in future?
e.g. I'm working on my golem variations, and there are 2 death animations, so by deprecating one of them, people can just edit the model to choose which one they want.