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Beast Rage

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Level 22
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Jun 23, 2007
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3,242
Can anyone do this spell from Dota:
Beast Rage
For every consecutive attack against the same enemy, the hero gains an X% attack speed increase which stacks. Cap of 300%. If the hero switches targets, the attack speed bonus is halved, and begins to add up as he starts attacking again.

MUST BE MUI/MPI

edit: if someone could also do this spell:
(Similar to berserk) the Unit/Hero gains X% increase in attack speed and move speed, and also reduces all attacks against it by X%.

MUST BE MUI/MPI
 
Level 4
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Jul 2, 2008
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I think the berserk one is REALLY easy. Im not sure if it works but here is how it is:
Create a Berserk ability in Object Editor, set the attack speed ammount, movespeed ammount and for the damage takes, put a negative value.
Negative value should (not sure if it works) reduce the dmg dealt to u.
 
Level 37
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Mar 6, 2006
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Here is the Rage spell. I didn't edit tooltips etc. I saved that for you.

The dummy buff casted on you has 10 levels, each level increases your attack speed by 10 %. Your hero's ability level has no effect. Maybe you want to use it to cap the max buff level?

I used "unit is attacked". "unit takes damage" would be more accurate, but lag more I believe.

Test it and tell me what you think.
 

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Level 22
Joined
Jun 23, 2007
Messages
3,242
is there a reason why the buff is a negative buff ingame?
edit: nvm, found out the dummy ability was cripple. ill change it to bloodlust later. +rep
edit2: could you possibly make the ability support different hero levels? so that at lvl 1 it gains 5%, at lvl 2 10%, lvl 3 15% etc. use something other than cripple too, the red filter is annoying
 
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