Features 8 weapon categories, each with one base weapon and 6 singular upgrades following, yielding 56 total weapons. Four ships tiers each with 3-4 ships; Free starter ships, 2.5k Cruiser Ships, 4k Gunboats, and 8k Flag/Pirate ships, each with different abilities to provide a large array of choices to create new strategies. Traditional auto-combining Hull/Sail and Wood/Repair Crew, with optional single-button upgrading. New terrain layout provides a fresh playing environment, terrain is mostly mirrored to ensure equal use for both teams. Other features include Anti-Backdoor System and Announcements of Killing Sprees/Double Kills. The map is protected.
Please try this map out and leave any questions, comments, or suggestions.
Thank you,
-Druma
Those who helped with the map: Sked who created battleships and made his map open-source, BigShark of Clan SHRK with ideas/designs/testing, Clan 13sE for Beta testing, Clan SHRK for Beta testing, and also some from Clan 13s, TUG, BSM, and others.
Change Log:
1.0-1.1 Changes
-Toned down Onboard Gatling Gun damage (25 to 15 damage per bullet)
-Fixed the display when Omnivision is cast
-Now gives 75% back when selling an item
-Fixed tooltip errors on the Sails
-Nerfed Acid Bomb to do less damage over more time
-Added shortcut commands (-f for -far, -m for -medium, -c for -clear)
-Fixed tooltip error on Flare
-Fixed a Spawn Issue where different units were spawning
-Re-added Goblin Bomb shop to make Repair Buildings Contract work again
-Increased the missile speed of Bows
-Fixed all noticeable tooltips on Weapons (Doubles of the word Cannon, Incorrect prices)
-Empire Gold stops giving gold after both harbors are down
-Ice Weapons now follow the targets
-Fixed typo with Unit Share
-Jump Start now gives you 4.5k
1.1-1.2 Changes
-Cleaned internal Object Editor Data for organization
-Removed Advanced CC from Predator
-Added New ship: Spanish Armada (Abilities: Master Flare and Crushing Wave)
-Added ship Pre-loader (There will be no lag when choosing a ship now)
-Fixed Ghost Aura bug for sure (The Plague now stays on affected ship for 2.5 seconds when out of the aura)
-Main Harbor Towers moved closer so they are hit at the same time as the main harbor
-Added in the new loading screen
1.2-1.3b Changes
-Added Item Drop on Leave plus protection for 4 minutes
-Changed reward bonuses to give 4xkills + 8xlevel every 450 seconds
-Added precautions against units sitting in the repair and also makes them leave after fully healed
-Made towers do more damage
-When a team destroys both enemy harbors extra gold is given to their empire to divide.
-Fixed Range tooltip errors in Fire Weapons category
-Fixed Cooldown tooltip errors in Cannon category
-Made Power Fuel slightly faster
CRITICAL BUG IN 1.3 DO NOT USE
Things to do in the future:
-Add the 2 remaining weapon categories (Energy and Hand-Fired Glaive)
-Compress textures/models for better file size
-Add in new things to keep the map interesting
-Rework Trading
Keywords:
battle, battleships, battle ships, 13attle, 13attleships, 13s, 13sE, Clan 13sE, Elite, Edition