(21 ratings)
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What got me was the way how you used the crystals. Good job, Hooray. You did it, you saved the day. 5/5, and a reputation point for you, jolly sir.
that smells director's cut for this model .
It's just that you always make such complex, well-made models. The bar is set high, so when you come out with something that might be a DC, everyone's like "aww, it's just a classic Frankster". It's what they expect.I doubt that. Mods hate me.
It's just that you always make such complex, well-made models. The bar is set high, so when you come out with something that might be a DC, everyone's like "aww, it's just a classic Frankster". It's what they expect.
So do nothing but release half-baked barely-passable model edits for about a month, then release one of these bad boys, and watch the DC's roll in. xD
888 the number of Jesus.
Still remember the time I'd give my soul to get that shit released.
Looks awesome.
But without organs, you wouldn't be creating models like this for long.I would sell my organs to be able to create models half as good as this.
Nah, I am German. I set my standard and never go under them.
Then you should think of a model to make and perfect it. Something out of the box will have you a DC coming. Just a suggestion. And I really want this model a DC. It looks so awesome.
Incredibly amazing dragon. What I would like to point out is its skin and animation. Works perfectly in-game. 5/5
The animation is taken from the doom guard, so it's nothing special, really.
And the texture is just from azure dragon.
Nothing special.
The animation is taken from the doom guard, so it's nothing special, really.
And the texture is just from azure dragon.
Nothing special.
In-game textures are nearly always better suited than custom textures, in Wc3.Hellsing said:Then why dont you make one,if its nothing special?
Then why dont you make one,if its nothing special?