1. When the avatars announce war with the RDA if one of the Avatars is still wandering in the human base he get killed again and again because he respawn at the RDA base.
2. The Big Suits for the units are kinda 2 fat and wondering 2 much when you order them to move to a point and there have trees around.
3. Na'vi are kinda useless because no one can control them and they do nothing just wait to be sliced. But i still believe this is the best option for them at the moment.
4. So far i have charmed 4 toruks and 1 control with mammoths and 1 control with reptiles and i just make the humans quit. And with the rates that you can form an army as Avatar is very fast (note i haven't played with pro humans). Whatever i haven't try if there is limit for the units or something.
5. What is the point of the owls that are wandering all around and are owned by the na'vi. Make them to be like the Tree's ability but the own itself to be the missile. When you capture the owl he to have ability to attach to a tree. So basically when the owl attach to the tree the owner of him to see the area around the tree and the own to be gone (on the tree spotting). That way you will maybe remove the imba map reveal for the Avatars.
6. I was human once and my part left the game so i was the only one human and my food limit go from 34/34 to 48/34 i search the map for his units to kill them but even when they all die my limit was still negative value (red)
7. When Avatar gather spears they appear at your inventory so far so good but THEY DON'T STACK. I haven't see a warrior or person who run with 6 quivers with arrows/spears all around his body he will look like a clown. For example make the stack and there to be ability like quiver that will give the following capacity: Level 1 6, Level 2 12, Level 3 18, Level 4 24 or something like that. And the spears you gather to stack and to be unable to have more than one stack with the spear limit mention in the quiver ability.
8. I prefer throwing spears from 2000 range than going to 1000 range get damaged just to throw a bomb that will maybe miss because i can't predict the units position 1 second later.
9. What is with the Creep Respawners the Big tree owner just have them and he can't decide anything with the creep spawn rate/type or something.
[...]
Hey that's some indepth analysis right here
1-Right, this will be fixed in 0.39, which is almost ready. It will bring a whole new level of terrain epicness (larger, almost totally redone) along with the needed fixes like this one.
2-That is purposeful, infantry manoeuvers more easily than mechas in thick jungle. If you switch to full AMP army you might wanna clear some forest in 0.38, or just take the wider paths in 0.39
3-Actually Avatars can control the Na'vi: direct recruitment with Instinctive Persuasion, or reaching 100 Understanding of Na'vi, which gives you shared control of all their units.
4-Avatars can clearly get troops faster than Corps, and in much larger amounts too. Only thing is, as you pointed out, they become able to do that too fast in 0.38, i'll rebalance it.
Amount of animals on the map is limited to the amount there are at start. There will never be more than 4 toruks, for example.
*Also about pro humans, they're pretty efficient. Newcomers have a hard time in 0.38 but this should be totally fixed in 0.40, with more progressive objectives and way better explanations.
5-These owls were added by another guy who works on the map, and i didn't care until i realize Corps can declare war to Na'vi by attacking them. In 0.39 i had started to remove them but i might give a try to your suggestion.
Also, the native side Is actually supposed to have easy map sight, and eywa's owls are very easy to remove for Corps, any attack on their tree removes them. And it needs a tree.
6-This is because you didn't build enough barracks. When a Corp is alone he has his whole team's foodcap = 160 max foodcap. Each barrack gives 4 food, you need alot of them (a real city) to reach this.
7-I will probably add a stacking system later, but for now it isn't that silly to need more quivers (slots) to carry this many more spears (8/quiver), as i see it.
8-I can't let an avatar throw a spear this far, he doesn't even have sight there. It's part of the hide & seek game to find a place (usually on mountains or near a tree that gives sight with interact) where you can see the enemy without him seeing you.
*This will be much easier in 0.39 with all the new mountains and landscape height differences.
9-These are the things Corp can destroy to stop animal respawn in that area, forever. They will have better model and blend in better with terrain soon.
They're owned by Eywa so she knows anytime they're attacked, and can defend them faster.
They will probably have a few abilities some day, but that's not their purpose, and i don't want that to ask for insane mapwide micromanagement

from the Eywa player.