• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

[Attachment thing] Attack animation with villager when he wear bow

Status
Not open for further replies.
Level 17
Joined
Nov 13, 2006
Messages
1,814
question is, how could i make more realistic archer from villager, coz ok, villager got bow animation and bow in his right hand, but in his left hand he dont have nothing.

i think to animation before the projectile is fired out, he charge the bow but with air, i tryed attach to his left hand a missile what i extracted from mpq but when i attach to his left hand the arrow is vertical (like a sword) and when he charge the bow is weird.

how can i make the attack animation with bow more realistic?
 
Level 20
Joined
Jul 14, 2011
Messages
3,213
Modify the arrow model, rotating it :) I don't know how to do it, but I guess it should solve it.

The more realistic thing would be having q Quiver and making the animation to remove the arrow from it, and then shoot it.
 
Level 17
Joined
Nov 13, 2006
Messages
1,814
Modify the arrow model, rotating it :) I don't know how to do it, but I guess it should solve it.

The more realistic thing would be having q Quiver and making the animation to remove the arrow from it, and then shoot it.

y but how? in game i think impossible to rate a special effect what i put to unit hand.

i tryed model editor but dont was too successfully the rotation (output dont was rotated just got a effect and was more slim than original)
 
Status
Not open for further replies.
Top