• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Changing villager attacking animation? {the villager with 40 animations}

Status
Not open for further replies.
Level 6
Joined
Mar 15, 2009
Messages
190
Ok, well i got that villager with the 40+ attack animations..
But still.. When i used him,
He slashes with the bow and launches an arrow..
What do i have to do to make him pull the string on the bow and then launch?
(Look at avatar.)

Cuz i can't find anything that changes his attack animation .. :/

Any idea's?

Thanks in advance,
cheers,
Mast3r13orn. :spell_breaker:
 
Level 6
Joined
Mar 15, 2009
Messages
190
Action Custom SCript?

{EDIT}
Yeah i found out how to add it.. But ermm.. I have a select RPG map.. I have to select a unit to put it on.. But i can't select it.. What to do?
 
Last edited by a moderator:
Level 6
Joined
Mar 15, 2009
Messages
190
No,
I found the thing about:
Custom Script :
None = VillagerMan Attack
Alternate = Onehand Attack
Channel = Twohand Attack
Defend = Defend Attack
Flesh = Spell Attack
Gold = Duel Attack
Lumber = Bow Attack
Work = Crossbow Attack

JASS:
call AddUnitAnimationProperties(unit,"Alternate",true)

The unit type is equal to a guy on the map: Hunter 0280

==
But i dont know what to do now?
 
Status
Not open for further replies.
Top