• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!
  • ✅ The POLL for Hive's Texturing Contest #34 is OPEN! Vote for the TOP 3 SKINS! 🔗Click here to cast your vote!
  • ✅ The POLL for Hive's Techtree Contest #20 is OPEN! Vote for the TOP 3 FACTIONS! 🔗Click here to cast your vote!

Attaching...

Status
Not open for further replies.
Level 14
Joined
Aug 8, 2010
Messages
1,022
Hi! I want to ask how i can attach a unit or something (i want just bigger special effect) to a unit. I've tried to create dummy unit witch model is Frost Armor, but bigger than normal then i tried to attach it (with GUI), but it don't worked - it only works with special effects, no units... I've tried to attach it to a buff as well, but... the same - i can't find my custom unit. Please help me! (+rep of course) :sad:
 
thats easy...but the attachment unit cant move or do anything just eyecandy..
change the effect of regeneration aura and taget at your desired point
 
see this for attachments

http://world-editor-tutorials.thehelper.net/attachments.php

you can make the unit/buff BIG by EDITING the model itself, you may use magos model editor and change the SCALE of the unit/buff, then import the edited version then attach to the Art-Target buff, then it should be OK...

NOTE: You must have full permission first to change any model...
 
Easiest way: edit Kael's "Orb" (probably I have my language Editor version) ability. It is made to make this nice effect of 3 orbs flying upside his head. Then all u need to do is change animation (not all work as u would wish to!!!) and change attaching point. Here u have them: sprite + first/second/third; weapon; hand + left/right; head; origin (ground, for auras etc.); chest. There are likely more attachable points, just take a look into ^their links. Note that u can use several animations put in a row attached to proper points, just try it and it will turn to be easy for u.

https://www.hiveworkshop.com/forums/general-mapping-tutorials-278/how-attach-model-effect-unit-7314/
 
Status
Not open for further replies.
Back
Top