- Joined
- Mar 27, 2008
- Messages
- 8,035
Okay, let's say I made a dummy based from Abilities\Weapons\Dryadmissile\Dryadmissile.mdl and I want to create a burning effect at the tip of the projectile, I would do this;
How can I do this ?
Basically, attaching SFX to Dummy model (non-unit model).
- Special Effect - Create a special effect attached to the overhead of Dummy using Environment\SmallBuildingFire\SmallBuildingFire2.mdl
How can I do this ?
Basically, attaching SFX to Dummy model (non-unit model).