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Special Effect

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Mar 27, 2008
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If I create a Special Effect attached to a unit by using Trigger Editor, and leave that SFX until the unit dies, will it leak ?
I mean, if the unit dies, won't the SFX attached to it be cleared as well ?
OR, we should save the SFX and use the "Special Effect - Destroy *SFX*" action to clear it when the unit dies ?
 
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