- Joined
- Mar 27, 2008
- Messages
- 8,035
If I create a Special Effect attached to a unit by using Trigger Editor, and leave that SFX until the unit dies, will it leak ?
I mean, if the unit dies, won't the SFX attached to it be cleared as well ?
OR, we should save the SFX and use the "Special Effect - Destroy *SFX*" action to clear it when the unit dies ?
I mean, if the unit dies, won't the SFX attached to it be cleared as well ?
OR, we should save the SFX and use the "Special Effect - Destroy *SFX*" action to clear it when the unit dies ?